mpv-conf/shaders/colorlevel_shrink.glsl

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2021-12-03 20:50:08 +08:00
//!DESC color levels -
//!HOOK MAINPRESUB
//!BIND HOOKED
const float min = 16.0 / 255.0;
const float max = (235.0 - 16.0) / 255.0;
vec4 hook()
{
return (HOOKED_texOff(0) * max) + min;
}