mihomo/component/domain-trie/tire.go
2020-04-24 23:49:19 +08:00

126 lines
2.2 KiB
Go

package trie
import (
"errors"
"strings"
)
const (
wildcard = "*"
dotWildcard = ""
domainStep = "."
)
var (
// ErrInvalidDomain means insert domain is invalid
ErrInvalidDomain = errors.New("invalid domain")
)
// Trie contains the main logic for adding and searching nodes for domain segments.
// support wildcard domain (e.g *.google.com)
type Trie struct {
root *Node
}
func validAndSplitDomain(domain string) ([]string, bool) {
if domain != "" && domain[len(domain)-1] == '.' {
return nil, false
}
parts := strings.Split(domain, domainStep)
if len(parts) == 1 {
return nil, false
}
for _, part := range parts[1:] {
if part == "" {
return nil, false
}
}
return parts, true
}
// Insert adds a node to the trie.
// Support
// 1. www.example.com
// 2. *.example.com
// 3. subdomain.*.example.com
// 4. .example.com
func (t *Trie) Insert(domain string, data interface{}) error {
parts, valid := validAndSplitDomain(domain)
if !valid {
return ErrInvalidDomain
}
node := t.root
// reverse storage domain part to save space
for i := len(parts) - 1; i >= 0; i-- {
part := parts[i]
if !node.hasChild(part) {
node.addChild(part, newNode(nil))
}
node = node.getChild(part)
}
node.Data = data
return nil
}
// Search is the most important part of the Trie.
// Priority as:
// 1. static part
// 2. wildcard domain
// 2. dot wildcard domain
func (t *Trie) Search(domain string) *Node {
parts, valid := validAndSplitDomain(domain)
if !valid || parts[0] == "" {
return nil
}
n := t.root
var dotWildcardNode *Node
var wildcardNode *Node
for i := len(parts) - 1; i >= 0; i-- {
part := parts[i]
if node := n.getChild(dotWildcard); node != nil {
dotWildcardNode = node
}
child := n.getChild(part)
if child == nil && wildcardNode != nil {
child = wildcardNode.getChild(part)
}
wildcardNode = n.getChild(wildcard)
n = child
if n == nil {
n = wildcardNode
wildcardNode = nil
}
if n == nil {
break
}
}
if n == nil {
if dotWildcardNode != nil {
return dotWildcardNode
}
return nil
}
if n.Data == nil {
return nil
}
return n
}
// New returns a new, empty Trie.
func New() *Trie {
return &Trie{root: newNode(nil)}
}