[test] embed_windows
This commit is contained in:
parent
35cf39e415
commit
828ff82ff2
6 changed files with 89 additions and 7 deletions
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@ -10,6 +10,7 @@ import (
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"errors"
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"errors"
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"fmt"
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"fmt"
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"os"
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"os"
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"sync/atomic"
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"sync/atomic"
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"time"
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"time"
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_ "unsafe"
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_ "unsafe"
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@ -31,7 +32,7 @@ type rateJuggler struct {
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changing int32
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changing int32
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}
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}
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var WintunTunnelType = "Clash"
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var WintunTunnelType = "Clash.Meta"
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var WintunStaticRequestedGUID *windows.GUID
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var WintunStaticRequestedGUID *windows.GUID
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//go:linkname procyield runtime.procyield
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//go:linkname procyield runtime.procyield
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@ -67,6 +68,7 @@ func (tun *tunWindows) ForceMTU(mtu int) {
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func (tun *tunWindows) Read0(buff []byte, offset int) (int, error) {
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func (tun *tunWindows) Read0(buff []byte, offset int) (int, error) {
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tun.running.Add(1)
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tun.running.Add(1)
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defer tun.running.Done()
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defer tun.running.Done()
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retry:
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retry:
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if atomic.LoadInt32(&tun.close) == 1 {
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if atomic.LoadInt32(&tun.close) == 1 {
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21
listener/tun/dev/wintun/dll_embed_windows_386.go
Normal file
21
listener/tun/dev/wintun/dll_embed_windows_386.go
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@ -0,0 +1,21 @@
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package wintun
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// Copyright 2020 MeshStep Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import (
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_ "embed"
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)
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//go:embed static/386/wintun.dll
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var ddlContent []byte
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21
listener/tun/dev/wintun/dll_embed_windows_amd64.go
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21
listener/tun/dev/wintun/dll_embed_windows_amd64.go
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@ -0,0 +1,21 @@
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package wintun
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// Copyright 2020 MeshStep Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import (
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_ "embed"
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)
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//go:embed static/amd64/wintun.dll
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var ddlContent []byte
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21
listener/tun/dev/wintun/dll_embed_windows_arm.go
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listener/tun/dev/wintun/dll_embed_windows_arm.go
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@ -0,0 +1,21 @@
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package wintun
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// Copyright 2020 MeshStep Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import (
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_ "embed"
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)
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//go:embed static/arm/wintun.dll
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var ddlContent []byte
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21
listener/tun/dev/wintun/dll_embed_windows_arm64.go
Normal file
21
listener/tun/dev/wintun/dll_embed_windows_arm64.go
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@ -0,0 +1,21 @@
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package wintun
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// Copyright 2020 MeshStep Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import (
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_ "embed"
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)
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//go:embed static/arm64/wintun.dll
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var ddlContent []byte
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@ -7,6 +7,7 @@ package wintun
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import (
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import (
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"fmt"
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"fmt"
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"golang.zx2c4.com/wireguard/windows/driver/memmod"
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"sync"
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"sync"
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"sync/atomic"
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"sync/atomic"
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"unsafe"
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"unsafe"
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@ -78,12 +79,7 @@ func (d *lazyDLL) Load() error {
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return nil
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return nil
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}
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}
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//const (
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module, err := memmod.LoadLibrary(ddlContent)
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// LOAD_LIBRARY_SEARCH_APPLICATION_DIR = 0x00000200
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// LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800
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//)
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//module, err := windows.LoadLibraryEx(d.Name, 0, LOAD_LIBRARY_SEARCH_APPLICATION_DIR|LOAD_LIBRARY_SEARCH_SYSTEM32)
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module, err := windows.LoadLibraryEx(C.Path.GetAssetLocation(d.Name), 0, windows.LOAD_WITH_ALTERED_SEARCH_PATH)
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if err != nil {
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if err != nil {
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return fmt.Errorf("Unable to load library: %w", err)
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return fmt.Errorf("Unable to load library: %w", err)
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}
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}
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