mihomo/transport/hysteria/conns/udp/hop.go

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package udp
import (
"errors"
"math/rand"
"net"
"strconv"
"strings"
"sync"
"syscall"
"time"
"github.com/Dreamacro/clash/transport/hysteria/obfs"
"github.com/Dreamacro/clash/transport/hysteria/utils"
)
const (
packetQueueSize = 1024
)
// ObfsUDPHopClientPacketConn is the UDP port-hopping packet connection for client side.
// It hops to a different local & server port every once in a while.
type ObfsUDPHopClientPacketConn struct {
serverAddr net.Addr // Combined udpHopAddr
serverAddrs []net.Addr
hopInterval time.Duration
obfs obfs.Obfuscator
connMutex sync.RWMutex
prevConn net.PacketConn
currentConn net.PacketConn
addrIndex int
readBufferSize int
writeBufferSize int
recvQueue chan *udpPacket
closeChan chan struct{}
closed bool
bufPool sync.Pool
}
type udpHopAddr string
func (a *udpHopAddr) Network() string {
return "udp-hop"
}
func (a *udpHopAddr) String() string {
return string(*a)
}
type udpPacket struct {
buf []byte
n int
addr net.Addr
}
func NewObfsUDPHopClientPacketConn(server string, serverPorts string, hopInterval time.Duration, obfs obfs.Obfuscator, dialer utils.PacketDialer) (*ObfsUDPHopClientPacketConn, error) {
ports, err := parsePorts(serverPorts)
if err != nil {
return nil, err
}
// Resolve the server IP address, then attach the ports to UDP addresses
rAddr, err := dialer.RemoteAddr(server)
if err != nil {
return nil, err
}
ip, _, err := net.SplitHostPort(rAddr.String())
if err != nil {
return nil, err
}
serverAddrs := make([]net.Addr, len(ports))
for i, port := range ports {
serverAddrs[i] = &net.UDPAddr{
IP: net.ParseIP(ip),
Port: int(port),
}
}
hopAddr := udpHopAddr(server)
conn := &ObfsUDPHopClientPacketConn{
serverAddr: &hopAddr,
serverAddrs: serverAddrs,
hopInterval: hopInterval,
obfs: obfs,
addrIndex: rand.Intn(len(serverAddrs)),
recvQueue: make(chan *udpPacket, packetQueueSize),
closeChan: make(chan struct{}),
bufPool: sync.Pool{
New: func() interface{} {
return make([]byte, udpBufferSize)
},
},
}
curConn, err := dialer.ListenPacket(rAddr)
if err != nil {
return nil, err
}
if obfs != nil {
conn.currentConn = NewObfsUDPConn(curConn, obfs)
} else {
conn.currentConn = curConn
}
go conn.recvRoutine(conn.currentConn)
go conn.hopRoutine(dialer, rAddr)
return conn, nil
}
func (c *ObfsUDPHopClientPacketConn) recvRoutine(conn net.PacketConn) {
for {
buf := c.bufPool.Get().([]byte)
n, addr, err := conn.ReadFrom(buf)
if err != nil {
return
}
select {
case c.recvQueue <- &udpPacket{buf, n, addr}:
default:
// Drop the packet if the queue is full
c.bufPool.Put(buf)
}
}
}
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func (c *ObfsUDPHopClientPacketConn) hopRoutine(dialer utils.PacketDialer, rAddr net.Addr) {
ticker := time.NewTicker(c.hopInterval)
defer ticker.Stop()
for {
select {
case <-ticker.C:
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c.hop(dialer, rAddr)
case <-c.closeChan:
return
}
}
}
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func (c *ObfsUDPHopClientPacketConn) hop(dialer utils.PacketDialer, rAddr net.Addr) {
c.connMutex.Lock()
defer c.connMutex.Unlock()
if c.closed {
return
}
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newConn, err := dialer.ListenPacket(rAddr)
if err != nil {
// Skip this hop if failed to listen
return
}
// Close prevConn,
// prevConn <- currentConn
// currentConn <- newConn
// update addrIndex
//
// We need to keep receiving packets from the previous connection,
// because otherwise there will be packet loss due to the time gap
// between we hop to a new port and the server acknowledges this change.
if c.prevConn != nil {
_ = c.prevConn.Close() // recvRoutine will exit on error
}
c.prevConn = c.currentConn
if c.obfs != nil {
c.currentConn = NewObfsUDPConn(newConn, c.obfs)
} else {
c.currentConn = newConn
}
// Set buffer sizes if previously set
if c.readBufferSize > 0 {
_ = trySetPacketConnReadBuffer(c.currentConn, c.readBufferSize)
}
if c.writeBufferSize > 0 {
_ = trySetPacketConnWriteBuffer(c.currentConn, c.writeBufferSize)
}
go c.recvRoutine(c.currentConn)
c.addrIndex = rand.Intn(len(c.serverAddrs))
}
func (c *ObfsUDPHopClientPacketConn) ReadFrom(b []byte) (int, net.Addr, error) {
for {
select {
case p := <-c.recvQueue:
/*
// Check if the packet is from one of the server addresses
for _, addr := range c.serverAddrs {
if addr.String() == p.addr.String() {
// Copy the packet to the buffer
n := copy(b, p.buf[:p.n])
c.bufPool.Put(p.buf)
return n, c.serverAddr, nil
}
}
// Drop the packet, continue
c.bufPool.Put(p.buf)
*/
// The above code was causing performance issues when the range is large,
// so we skip the check for now. Should probably still check by using a map
// or something in the future.
n := copy(b, p.buf[:p.n])
c.bufPool.Put(p.buf)
return n, c.serverAddr, nil
case <-c.closeChan:
return 0, nil, net.ErrClosed
}
// Ignore packets from other addresses
}
}
func (c *ObfsUDPHopClientPacketConn) WriteTo(b []byte, addr net.Addr) (int, error) {
c.connMutex.RLock()
defer c.connMutex.RUnlock()
/*
// Check if the address is the server address
if addr.String() != c.serverAddr.String() {
return 0, net.ErrWriteToConnected
}
*/
// Skip the check for now, always write to the server
return c.currentConn.WriteTo(b, c.serverAddrs[c.addrIndex])
}
func (c *ObfsUDPHopClientPacketConn) Close() error {
c.connMutex.Lock()
defer c.connMutex.Unlock()
if c.closed {
return nil
}
// Close prevConn and currentConn
// Close closeChan to unblock ReadFrom & hopRoutine
// Set closed flag to true to prevent double close
if c.prevConn != nil {
_ = c.prevConn.Close()
}
err := c.currentConn.Close()
close(c.closeChan)
c.closed = true
return err
}
func (c *ObfsUDPHopClientPacketConn) LocalAddr() net.Addr {
c.connMutex.RLock()
defer c.connMutex.RUnlock()
return c.currentConn.LocalAddr()
}
func (c *ObfsUDPHopClientPacketConn) SetReadDeadline(t time.Time) error {
// Not supported
return nil
}
func (c *ObfsUDPHopClientPacketConn) SetWriteDeadline(t time.Time) error {
// Not supported
return nil
}
func (c *ObfsUDPHopClientPacketConn) SetDeadline(t time.Time) error {
err := c.SetReadDeadline(t)
if err != nil {
return err
}
return c.SetWriteDeadline(t)
}
func (c *ObfsUDPHopClientPacketConn) SetReadBuffer(bytes int) error {
c.connMutex.Lock()
defer c.connMutex.Unlock()
c.readBufferSize = bytes
if c.prevConn != nil {
_ = trySetPacketConnReadBuffer(c.prevConn, bytes)
}
return trySetPacketConnReadBuffer(c.currentConn, bytes)
}
func (c *ObfsUDPHopClientPacketConn) SetWriteBuffer(bytes int) error {
c.connMutex.Lock()
defer c.connMutex.Unlock()
c.writeBufferSize = bytes
if c.prevConn != nil {
_ = trySetPacketConnWriteBuffer(c.prevConn, bytes)
}
return trySetPacketConnWriteBuffer(c.currentConn, bytes)
}
func (c *ObfsUDPHopClientPacketConn) SyscallConn() (syscall.RawConn, error) {
c.connMutex.RLock()
defer c.connMutex.RUnlock()
sc, ok := c.currentConn.(syscall.Conn)
if !ok {
return nil, errors.New("not supported")
}
return sc.SyscallConn()
}
func trySetPacketConnReadBuffer(pc net.PacketConn, bytes int) error {
sc, ok := pc.(interface {
SetReadBuffer(bytes int) error
})
if ok {
return sc.SetReadBuffer(bytes)
}
return nil
}
func trySetPacketConnWriteBuffer(pc net.PacketConn, bytes int) error {
sc, ok := pc.(interface {
SetWriteBuffer(bytes int) error
})
if ok {
return sc.SetWriteBuffer(bytes)
}
return nil
}
// parsePorts parses the multi-port server address and returns the host and ports.
// Supports both comma-separated single ports and dash-separated port ranges.
// Format: "host:port1,port2-port3,port4"
func parsePorts(serverPorts string) (ports []uint16, err error) {
portStrs := strings.Split(serverPorts, ",")
for _, portStr := range portStrs {
if strings.Contains(portStr, "-") {
// Port range
portRange := strings.Split(portStr, "-")
if len(portRange) != 2 {
return nil, net.InvalidAddrError("invalid port range")
}
start, err := strconv.ParseUint(portRange[0], 10, 16)
if err != nil {
return nil, net.InvalidAddrError("invalid port range")
}
end, err := strconv.ParseUint(portRange[1], 10, 16)
if err != nil {
return nil, net.InvalidAddrError("invalid port range")
}
if start > end {
start, end = end, start
}
for i := start; i <= end; i++ {
ports = append(ports, uint16(i))
}
} else {
// Single port
port, err := strconv.ParseUint(portStr, 10, 16)
if err != nil {
return nil, net.InvalidAddrError("invalid port")
}
ports = append(ports, uint16(port))
}
}
if len(ports) == 0 {
return nil, net.InvalidAddrError("invalid port")
}
return ports, nil
}