hello-algo/zh-hant/codes/rust/chapter_backtracking/permutations_ii.rs
Yudong Jin c9041c5c5e
Bug fixes and improvements (#1472)
* preorder, inorder, postorder -> pre-order, in-order, post-order

* Bug fixes

* Bug fixes

* Update what_is_dsa.md

* Sync zh and zh-hant versions

* Sync zh and zh-hant versions.

* Update performance_evaluation.md and time_complexity.md

* Add @khoaxuantu to the landing page.

* Sync zh and zh-hant versions

* Add @ khoaxuantu to the landing page of zh-hant and en versions.

* Sync zh and zh-hant versions.

* Small improvements

* @issue :  #1450 (#1453)

Fix writing "obsecure" to "obscure"

Co-authored-by: Gaya <kheliligaya@gmail.com>

* Update the definition of "adaptive sorting".

* Update n_queens_problem.md

* Sync zh, zh-hant, and en versions.

---------

Co-authored-by: Gaya-Khelili <50716339+Gaya-Khelili@users.noreply.github.com>
Co-authored-by: Gaya <kheliligaya@gmail.com>
2024-07-30 16:56:59 +08:00

50 lines
1.5 KiB
Rust

/*
* File: permutations_ii.rs
* Created Time: 2023-07-15
* Author: codingonion (coderonion@gmail.com)
*/
use std::collections::HashSet;
/* 回溯演算法:全排列 II */
fn backtrack(mut state: Vec<i32>, choices: &[i32], selected: &mut [bool], res: &mut Vec<Vec<i32>>) {
// 當狀態長度等於元素數量時,記錄解
if state.len() == choices.len() {
res.push(state);
return;
}
// 走訪所有選擇
let mut duplicated = HashSet::<i32>::new();
for i in 0..choices.len() {
let choice = choices[i];
// 剪枝:不允許重複選擇元素 且 不允許重複選擇相等元素
if !selected[i] && !duplicated.contains(&choice) {
// 嘗試:做出選擇,更新狀態
duplicated.insert(choice); // 記錄選擇過的元素值
selected[i] = true;
state.push(choice);
// 進行下一輪選擇
backtrack(state.clone(), choices, selected, res);
// 回退:撤銷選擇,恢復到之前的狀態
selected[i] = false;
state.pop();
}
}
}
/* 全排列 II */
fn permutations_ii(nums: &mut [i32]) -> Vec<Vec<i32>> {
let mut res = Vec::new();
backtrack(Vec::new(), nums, &mut vec![false; nums.len()], &mut res);
res
}
/* Driver Code */
pub fn main() {
let mut nums = [1, 2, 2];
let res = permutations_ii(&mut nums);
println!("輸入陣列 nums = {:?}", &nums);
println!("所有排列 res = {:?}", &res);
}