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Add C# code for the chapter Heap and Graph (#324)
* add : C# heap ,graph, fix type "sift"=>"shift" * chore: rename "shift" to "sift" * add: heap,graph C# sample code ,fix format * fix md format * fix md intend foramt * fix basic_operation_of_graph.md format * fix md format * fix md format * fix indentation format * chore: fix my_heap.cs test * fix: test and doc typo * fix bug for commit5eae708
(#317) * Add Zig code blocks. * fix: resolve build error for commit5eae708
(#318) * Unify the function naming of queue from `offer()` to `push()` * Update TypeScript codes. * Update binary_search_tree * Update graph operations. * Fix code indentation. * Update worst_best_time_complexity, leetcode_two_sum * Update avl_tree * copy zig codes of chapter_array_and_linkedlist and chapter_computatio… (#319) * copy zig codes of chapter_array_and_linkedlist and chapter_computational_complexity to markdown files * Update time_complexity.md --------- Co-authored-by: Yudong Jin <krahets@163.com> * Fix Python code styles. Update hash_map. * chore: fix heap logic * Update graph_adjacency_matrix.cs * Update graph_adjacency_matrix.cs * Update my_heap.cs * fix: heap test * fix naming format * merge markdown * fix markdown format * Update graph_adjacency_list.cs * Update graph_adjacency_matrix.cs * Update PrintUtil.cs * Create Vertex.cs * Update heap.cs --------- Co-authored-by: zjkung1123 <zjkung1123@fugle.tw> Co-authored-by: sjinzh <99076655+sjinzh@users.noreply.github.com> Co-authored-by: Yudong Jin <krahets@163.com> Co-authored-by: nuomi1 <nuomi1@qq.com>
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7 changed files with 652 additions and 5 deletions
132
codes/csharp/chapter_graph/graph_adjacency_list.cs
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132
codes/csharp/chapter_graph/graph_adjacency_list.cs
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/**
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* File: graph_adjacency_list.cs
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* Created Time: 2023-02-06
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* Author: zjkung1123 (zjkung1123@gmail.com)
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*/
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using hello_algo.include;
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using NUnit.Framework;
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namespace hello_algo.chapter_graph;
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/* 基于邻接表实现的无向图类 */
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class GraphAdjList
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{
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// 邻接表 adjList 中的元素是 Vertex 对象
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Dictionary<Vertex, List<Vertex>> adjList;
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/* 构造函数 */
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public GraphAdjList(Vertex[][] edges)
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{
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this.adjList = new Dictionary<Vertex, List<Vertex>>();
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// 添加所有顶点和边
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foreach (Vertex[] edge in edges)
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{
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addVertex(edge[0]);
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addVertex(edge[1]);
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addEdge(edge[0], edge[1]);
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}
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}
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/* 获取顶点数量 */
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public int size()
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{
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return adjList.Count;
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}
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/* 添加边 */
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public void addEdge(Vertex vet1, Vertex vet2)
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{
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if (!adjList.ContainsKey(vet1) || !adjList.ContainsKey(vet2) || vet1 == vet2)
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throw new InvalidOperationException();
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// 添加边 vet1 - vet2
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adjList[vet1].Add(vet2);
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adjList[vet2].Add(vet1);
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}
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/* 删除边 */
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public void removeEdge(Vertex vet1, Vertex vet2)
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{
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if (!adjList.ContainsKey(vet1) || !adjList.ContainsKey(vet2) || vet1 == vet2)
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throw new InvalidOperationException();
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// 删除边 vet1 - vet2
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adjList[vet1].Remove(vet2);
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adjList[vet2].Remove(vet1);
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}
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/* 添加顶点 */
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public void addVertex(Vertex vet)
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{
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if (adjList.ContainsKey(vet))
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return;
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// 在邻接表中添加一个新链表
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adjList.Add(vet, new List<Vertex>());
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}
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/* 删除顶点 */
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public void removeVertex(Vertex vet)
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{
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if (!adjList.ContainsKey(vet))
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throw new InvalidOperationException();
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// 在邻接表中删除顶点 vet 对应的链表
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adjList.Remove(vet);
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// 遍历其它顶点的链表,删除所有包含 vet 的边
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foreach (List<Vertex> list in adjList.Values)
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{
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list.Remove(vet);
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}
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}
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/* 打印邻接表 */
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public void print()
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{
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Console.WriteLine("邻接表 =");
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foreach (KeyValuePair<Vertex, List<Vertex>> entry in adjList)
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{
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List<int> tmp = new List<int>();
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foreach (Vertex vertex in entry.Value)
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tmp.Add(vertex.Val);
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Console.WriteLine(entry.Key.Val + ": [" + string.Join(", ", tmp) + "],");
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}
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}
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}
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public class graph_adjacency_list
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{
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[Test]
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public void Test()
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{
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/* 初始化无向图 */
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Vertex[] v = Vertex.valsToVets(new int[] { 1, 3, 2, 5, 4 });
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Vertex[][] edges = new Vertex[][] { new Vertex[] { v[0], v[1] }, new Vertex[] { v[0], v[3] },
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new Vertex[] { v[1], v[2] }, new Vertex[] { v[2], v[3] },
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new Vertex[] { v[2], v[4] }, new Vertex[] { v[3], v[4] } };
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GraphAdjList graph = new GraphAdjList(edges);
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Console.WriteLine("\n初始化后,图为");
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graph.print();
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/* 添加边 */
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// 顶点 1, 2 即 v[0], v[2]
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graph.addEdge(v[0], v[2]);
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Console.WriteLine("\n添加边 1-2 后,图为");
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graph.print();
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/* 删除边 */
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// 顶点 1, 3 即 v[0], v[1]
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graph.removeEdge(v[0], v[1]);
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Console.WriteLine("\n删除边 1-3 后,图为");
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graph.print();
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/* 添加顶点 */
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Vertex v5 = new Vertex(6);
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graph.addVertex(v5);
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Console.WriteLine("\n添加顶点 6 后,图为");
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graph.print();
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/* 删除顶点 */
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// 顶点 3 即 v[1]
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graph.removeVertex(v[1]);
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Console.WriteLine("\n删除顶点 3 后,图为");
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graph.print();
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}
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}
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149
codes/csharp/chapter_graph/graph_adjacency_matrix.cs
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149
codes/csharp/chapter_graph/graph_adjacency_matrix.cs
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/**
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* File: graph_adjacency_list.cs
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* Created Time: 2023-02-06
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* Author: zjkung1123 (zjkung1123@gmail.com)
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*/
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using hello_algo.include;
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using NUnit.Framework;
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namespace hello_algo.chapter_graph;
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/* 基于邻接矩阵实现的无向图类 */
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class GraphAdjMat
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{
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List<int> vertices; // 顶点列表,元素代表“顶点值”,索引代表“顶点索引”
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List<List<int>> adjMat; // 邻接矩阵,行列索引对应“顶点索引”
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/* 构造函数 */
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public GraphAdjMat(int[] vertices, int[][] edges)
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{
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this.vertices = new List<int>();
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this.adjMat = new List<List<int>>();
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// 添加顶点
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foreach (int val in vertices)
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{
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addVertex(val);
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}
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// 添加边
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// 请注意,edges 元素代表顶点索引,即对应 vertices 元素索引
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foreach (int[] e in edges)
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{
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addEdge(e[0], e[1]);
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}
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}
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/* 获取顶点数量 */
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public int size()
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{
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return vertices.Count;
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}
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/* 添加顶点 */
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public void addVertex(int val)
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{
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int n = size();
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// 向顶点列表中添加新顶点的值
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vertices.Add(val);
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// 在邻接矩阵中添加一行
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List<int> newRow = new List<int>(n);
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for (int j = 0; j < n; j++)
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{
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newRow.Add(0);
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}
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adjMat.Add(newRow);
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// 在邻接矩阵中添加一列
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foreach (List<int> row in adjMat)
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{
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row.Add(0);
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}
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}
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/* 删除顶点 */
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public void removeVertex(int index)
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{
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if (index >= size())
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throw new IndexOutOfRangeException();
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// 在顶点列表中移除索引 index 的顶点
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vertices.RemoveAt(index);
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// 在邻接矩阵中删除索引 index 的行
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adjMat.RemoveAt(index);
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// 在邻接矩阵中删除索引 index 的列
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foreach (List<int> row in adjMat)
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{
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row.RemoveAt(index);
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}
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}
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/* 添加边 */
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// 参数 i, j 对应 vertices 元素索引
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public void addEdge(int i, int j)
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{
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// 索引越界与相等处理
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if (i < 0 || j < 0 || i >= size() || j >= size() || i == j)
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throw new IndexOutOfRangeException();
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// 在无向图中,邻接矩阵沿主对角线对称,即满足 (i, j) == (j, i)
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adjMat[i][j] = 1;
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adjMat[j][i] = 1;
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}
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/* 删除边 */
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// 参数 i, j 对应 vertices 元素索引
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public void removeEdge(int i, int j)
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{
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// 索引越界与相等处理
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if (i < 0 || j < 0 || i >= size() || j >= size() || i == j)
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throw new IndexOutOfRangeException();
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adjMat[i][j] = 0;
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adjMat[j][i] = 0;
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}
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/* 打印邻接矩阵 */
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public void print()
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{
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Console.Write("顶点列表 = ");
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PrintUtil.PrintList(vertices);
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Console.WriteLine("邻接矩阵 =");
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PrintUtil.printMatrix(adjMat);
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}
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}
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public class graph_adjacency_matrix
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{
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[Test]
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public void Test()
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{
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/* 初始化无向图 */
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// 请注意,edges 元素代表顶点索引,即对应 vertices 元素索引
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int[] vertices = { 1, 3, 2, 5, 4 };
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int[][] edges = new int[][] { new int[] { 0, 1 }, new int[] { 0, 3 },
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new int[] { 1, 2 }, new int[] { 2, 3 },
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new int[] { 2, 4 }, new int[] { 3, 4 } };
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GraphAdjMat graph = new GraphAdjMat(vertices, edges);
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Console.WriteLine("\n初始化后,图为");
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graph.print();
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/* 添加边 */
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// 顶点 1, 2 的索引分别为 0, 2
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graph.addEdge(0, 2);
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Console.WriteLine("\n添加边 1-2 后,图为");
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graph.print();
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/* 删除边 */
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// 顶点 1, 3 的索引分别为 0, 1
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graph.removeEdge(0, 1);
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Console.WriteLine("\n删除边 1-3 后,图为");
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graph.print();
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/* 添加顶点 */
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graph.addVertex(6);
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Console.WriteLine("\n添加顶点 6 后,图为");
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graph.print();
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/* 删除顶点 */
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// 顶点 3 的索引为 1
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graph.removeVertex(1);
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Console.WriteLine("\n删除顶点 3 后,图为");
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graph.print();
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}
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}
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70
codes/csharp/chapter_heap/heap.cs
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70
codes/csharp/chapter_heap/heap.cs
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/**
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* File: heap.cs
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* Created Time: 2023-02-06
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* Author: zjkung1123 (zjkung1123@gmail.com)
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*/
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using hello_algo.include;
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using NUnit.Framework;
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namespace hello_algo.chapter_heap;
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public class heap
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{
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public void testPush(PriorityQueue<int, int> heap, int val)
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{
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heap.Enqueue(val, val); // 元素入堆
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Console.WriteLine($"\n元素 {val} 入堆后\n");
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PrintUtil.printHeap(heap);
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}
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public void testPoll(PriorityQueue<int, int> heap)
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{
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int val = heap.Dequeue(); // 堆顶元素出堆
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Console.WriteLine($"\n堆顶元素 {val} 出堆后\n");
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PrintUtil.printHeap(heap);
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}
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[Test]
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public void Test()
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{
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/* 初始化堆 */
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// 初始化小顶堆
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PriorityQueue<int, int> minHeap = new PriorityQueue<int, int>();
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// 初始化大顶堆(使用 lambda 表达式修改 Comparator 即可)
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PriorityQueue<int, int> maxHeap = new PriorityQueue<int, int>(Comparer<int>.Create((x, y) => y - x));
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Console.WriteLine("以下测试样例为大顶堆");
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/* 元素入堆 */
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testPush(maxHeap, 1);
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testPush(maxHeap, 3);
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testPush(maxHeap, 2);
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testPush(maxHeap, 5);
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testPush(maxHeap, 4);
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/* 获取堆顶元素 */
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int peek = maxHeap.Peek();
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Console.WriteLine($"堆顶元素为 {peek}");
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/* 堆顶元素出堆 */
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// 出堆元素会形成一个从大到小的序列
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testPoll(maxHeap);
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testPoll(maxHeap);
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testPoll(maxHeap);
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testPoll(maxHeap);
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testPoll(maxHeap);
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/* 获取堆大小 */
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int size = maxHeap.Count;
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Console.WriteLine($"堆元素数量为 {size}");
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/* 判断堆是否为空 */
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bool isEmpty = maxHeap.Count == 0;
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Console.WriteLine($"堆是否为空 {isEmpty}");
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/* 输入列表并建堆 */
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var list = new int[] { 1, 3, 2, 5, 4 };
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minHeap = new PriorityQueue<int, int>(list.Select(x => (x, x)));
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Console.WriteLine("输入列表并建立小顶堆后");
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PrintUtil.printHeap(minHeap);
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}
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}
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183
codes/csharp/chapter_heap/my_heap.cs
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183
codes/csharp/chapter_heap/my_heap.cs
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/**
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* File: my_heap.cs
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* Created Time: 2023-02-06
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* Author: zjkung1123 (zjkung1123@gmail.com)
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*/
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using hello_algo.include;
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using NUnit.Framework;
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namespace hello_algo.chapter_heap;
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/* 大顶堆 */
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class MaxHeap
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{
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// 使用列表而非数组,这样无需考虑扩容问题
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private readonly List<int> maxHeap;
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/* 构造函数,建立空堆 */
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public MaxHeap()
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{
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maxHeap = new List<int>();
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}
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/* 构造函数,根据输入列表建堆 */
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public MaxHeap(IEnumerable<int> nums)
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{
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// 将列表元素原封不动添加进堆
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maxHeap = new List<int>(nums);
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// 堆化除叶结点以外的其他所有结点
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var size = parent(this.size() - 1);
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for (int i = size; i >= 0; i--)
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{
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siftDown(i);
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}
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}
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/* 获取左子结点索引 */
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int left(int i)
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{
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return 2 * i + 1;
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}
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/* 获取右子结点索引 */
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int right(int i)
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{
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return 2 * i + 2;
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}
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/* 获取父结点索引 */
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int parent(int i)
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{
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return (i - 1) / 2; // 向下整除
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}
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/* 访问堆顶元素 */
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public int peek()
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{
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return maxHeap[0];
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}
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/* 元素入堆 */
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public void push(int val)
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{
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// 添加结点
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maxHeap.Add(val);
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// 从底至顶堆化
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siftUp(size() - 1);
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}
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/* 获取堆大小 */
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public int size()
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{
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return maxHeap.Count;
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}
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/* 判断堆是否为空 */
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public bool isEmpty()
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{
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return size() == 0;
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}
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/* 从结点 i 开始,从底至顶堆化 */
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void siftUp(int i)
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||||
{
|
||||
while (true)
|
||||
{
|
||||
// 获取结点 i 的父结点
|
||||
int p = parent(i);
|
||||
// 若“越过根结点”或“结点无需修复”,则结束堆化
|
||||
if (p < 0 || maxHeap[i] <= maxHeap[p])
|
||||
break;
|
||||
// 交换两结点
|
||||
swap(i, p);
|
||||
// 循环向上堆化
|
||||
i = p;
|
||||
}
|
||||
}
|
||||
|
||||
/* 元素出堆 */
|
||||
public int poll()
|
||||
{
|
||||
// 判空处理
|
||||
if (isEmpty())
|
||||
throw new IndexOutOfRangeException();
|
||||
// 交换根结点与最右叶结点(即交换首元素与尾元素)
|
||||
swap(0, size() - 1);
|
||||
// 删除结点
|
||||
int val = maxHeap.Last();
|
||||
maxHeap.RemoveAt(size() - 1);
|
||||
// 从顶至底堆化
|
||||
siftDown(0);
|
||||
// 返回堆顶元素
|
||||
return val;
|
||||
}
|
||||
|
||||
/* 从结点 i 开始,从顶至底堆化 */
|
||||
void siftDown(int i)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
// 判断结点 i, l, r 中值最大的结点,记为 ma
|
||||
int l = left(i), r = right(i), ma = i;
|
||||
if (l < size() && maxHeap[l] > maxHeap[ma])
|
||||
ma = l;
|
||||
if (r < size() && maxHeap[r] > maxHeap[ma])
|
||||
ma = r;
|
||||
// 若“结点 i 最大”或“越过叶结点”,则结束堆化
|
||||
if (ma == i) break;
|
||||
// 交换两结点
|
||||
swap(i, ma);
|
||||
// 循环向下堆化
|
||||
i = ma;
|
||||
}
|
||||
}
|
||||
|
||||
/* 交换元素 */
|
||||
void swap(int i, int p)
|
||||
{
|
||||
(maxHeap[i], maxHeap[p]) = (maxHeap[p], maxHeap[i]);
|
||||
}
|
||||
|
||||
/* 打印堆(二叉树) */
|
||||
public void print()
|
||||
{
|
||||
var queue = new Queue<int>(maxHeap);
|
||||
PrintUtil.printHeap(queue);
|
||||
}
|
||||
}
|
||||
|
||||
public class my_heap
|
||||
{
|
||||
[Test]
|
||||
public void Test()
|
||||
{
|
||||
/* 初始化大顶堆 */
|
||||
MaxHeap maxHeap = new MaxHeap(new int[] { 9, 8, 6, 6, 7, 5, 2, 1, 4, 3, 6, 2 });
|
||||
Console.WriteLine("\n输入列表并建堆后");
|
||||
maxHeap.print();
|
||||
|
||||
/* 获取堆顶元素 */
|
||||
int peek = maxHeap.peek();
|
||||
Console.WriteLine($"堆顶元素为 {peek}");
|
||||
|
||||
/* 元素入堆 */
|
||||
int val = 7;
|
||||
maxHeap.push(val);
|
||||
Console.WriteLine($"元素 {val} 入堆后");
|
||||
maxHeap.print();
|
||||
|
||||
/* 堆顶元素出堆 */
|
||||
peek = maxHeap.poll();
|
||||
Console.WriteLine($"堆顶元素 {peek} 出堆后");
|
||||
maxHeap.print();
|
||||
|
||||
/* 获取堆大小 */
|
||||
int size = maxHeap.size();
|
||||
Console.WriteLine($"堆元素数量为 {size}");
|
||||
|
||||
/* 判断堆是否为空 */
|
||||
bool isEmpty = maxHeap.isEmpty();
|
||||
Console.WriteLine($"堆是否为空 {isEmpty}");
|
||||
}
|
||||
}
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* File: PrintUtil.cs
|
||||
* Created Time: 2022-12-23
|
||||
* Author: haptear (haptear@hotmail.com)
|
||||
*/
|
||||
/**
|
||||
* File: PrintUtil.cs
|
||||
* Created Time: 2022-12-23
|
||||
* Author: haptear (haptear@hotmail.com), krahets (krahets@163.com)
|
||||
*/
|
||||
|
||||
namespace hello_algo.include;
|
||||
|
||||
|
@ -20,6 +20,15 @@ public class Trunk
|
|||
|
||||
public class PrintUtil
|
||||
{
|
||||
/**
|
||||
* Print a list
|
||||
* @param list
|
||||
*/
|
||||
public static void PrintList(List<int> list)
|
||||
{
|
||||
Console.WriteLine("[" + string.Join(", ", list) + "]");
|
||||
}
|
||||
|
||||
/**
|
||||
* Print a linked list
|
||||
* @param head
|
||||
|
@ -119,4 +128,39 @@ public class PrintUtil
|
|||
Console.WriteLine(kv.ToString() + " -> " + map[kv]?.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static void printHeap(Queue<int> queue)
|
||||
{
|
||||
Console.Write("堆的数组表示:");
|
||||
List<int> list = queue.ToList();
|
||||
Console.WriteLine(string.Join(',', list));
|
||||
Console.WriteLine("堆的树状表示:");
|
||||
TreeNode tree = TreeNode.ArrToTree(list.Cast<int?>().ToArray());
|
||||
PrintTree(tree);
|
||||
}
|
||||
|
||||
public static void printHeap(PriorityQueue<int, int> queue)
|
||||
{
|
||||
var newQueue = new PriorityQueue<int, int>(queue.UnorderedItems, queue.Comparer);
|
||||
Console.Write("堆的数组表示:");
|
||||
List<int> list = new List<int>();
|
||||
while (newQueue.TryDequeue(out int element, out int priority))
|
||||
{
|
||||
list.Add(element);
|
||||
}
|
||||
Console.WriteLine("堆的树状表示:");
|
||||
Console.WriteLine(string.Join(',', list.ToList()));
|
||||
TreeNode tree = TreeNode.ArrToTree(list.Cast<int?>().ToArray());
|
||||
PrintTree(tree);
|
||||
}
|
||||
|
||||
public static void printMatrix(List<List<int>> matrix)
|
||||
{
|
||||
Console.WriteLine("[");
|
||||
foreach (List<int> row in matrix)
|
||||
{
|
||||
Console.WriteLine(" [" + string.Join(", ", row.Select(r => $"{r}")) + "],");
|
||||
}
|
||||
Console.WriteLine("]");
|
||||
}
|
||||
}
|
||||
|
|
37
codes/csharp/include/Vertex.cs
Normal file
37
codes/csharp/include/Vertex.cs
Normal file
|
@ -0,0 +1,37 @@
|
|||
/**
|
||||
* File: graph_adjacency_list.cs
|
||||
* Created Time: 2023-02-06
|
||||
* Author: zjkung1123 (zjkung1123@gmail.com), krahets (krahets@163.com)
|
||||
*/
|
||||
|
||||
/* 顶点类 */
|
||||
class Vertex
|
||||
{
|
||||
public int Val { get; init; }
|
||||
public Vertex(int val)
|
||||
{
|
||||
Val = val;
|
||||
}
|
||||
|
||||
/* 输入值列表 vals ,返回顶点列表 vets */
|
||||
public static Vertex[] valsToVets(int[] vals)
|
||||
{
|
||||
Vertex[] vets = new Vertex[vals.Length];
|
||||
for (int i = 0; i < vals.Length; i++)
|
||||
{
|
||||
vets[i] = new Vertex(vals[i]);
|
||||
}
|
||||
return vets;
|
||||
}
|
||||
|
||||
/* 输入顶点列表 vets ,返回值列表 vals */
|
||||
public static List<int> vetsToVals(List<Vertex> vets)
|
||||
{
|
||||
List<int> vals = new List<int>();
|
||||
foreach (Vertex vet in vets)
|
||||
{
|
||||
vals.Add(vet.Val);
|
||||
}
|
||||
return vals;
|
||||
}
|
||||
}
|
|
@ -226,7 +226,39 @@ comments: true
|
|||
=== "C#"
|
||||
|
||||
```csharp title="heap.cs"
|
||||
/* 初始化堆 */
|
||||
// 初始化小顶堆
|
||||
PriorityQueue<int, int> minHeap = new PriorityQueue<int, int>();
|
||||
// 初始化大顶堆(使用 lambda 表达式修改 Comparator 即可)
|
||||
PriorityQueue<int, int> maxHeap = new PriorityQueue<int, int>(Comparer<int>.Create((x, y) => y - x));
|
||||
|
||||
/* 元素入堆 */
|
||||
maxHeap.Enqueue(1, 1);
|
||||
maxHeap.Enqueue(3, 3);
|
||||
maxHeap.Enqueue(2, 2);
|
||||
maxHeap.Enqueue(5, 5);
|
||||
maxHeap.Enqueue(4, 4);
|
||||
|
||||
/* 获取堆顶元素 */
|
||||
int peek = maxHeap.Peek();//5
|
||||
|
||||
|
||||
/* 堆顶元素出堆 */
|
||||
// 出堆元素会形成一个从大到小的序列
|
||||
peek = maxHeap.Dequeue(); // 5
|
||||
peek = maxHeap.Dequeue(); // 4
|
||||
peek = maxHeap.Dequeue(); // 3
|
||||
peek = maxHeap.Dequeue(); // 2
|
||||
peek = maxHeap.Dequeue(); // 1
|
||||
|
||||
/* 获取堆大小 */
|
||||
int size = maxHeap.Count;
|
||||
|
||||
/* 判断堆是否为空 */
|
||||
bool isEmpty = maxHeap.Count == 0;
|
||||
|
||||
/* 输入列表并建堆 */
|
||||
minHeap = new PriorityQueue<int, int>(new List<(int, int)> { (1, 1), (3, 3), (2, 2), (5, 5), (4, 4), });
|
||||
```
|
||||
|
||||
=== "Swift"
|
||||
|
|
Loading…
Reference in a new issue