mirror of
https://github.com/krahets/hello-algo.git
synced 2024-12-24 03:36:29 +08:00
[Rust] make rust part more idomatic and fix panic of backtrack template (#1370)
* Drop unused variable * Idiomatic rust * Fix panic template
This commit is contained in:
parent
aa818945f0
commit
63bcdb798a
5 changed files with 27 additions and 28 deletions
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@ -74,7 +74,6 @@ fn find(nums: &[i32], target: i32) -> Option<usize> {
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fn main() {
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/* 初始化数组 */
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let arr: [i32; 5] = [0; 5];
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let slice: &[i32] = &[0; 5];
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print!("数组 arr = ");
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print_util::print_array(&arr);
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// 在 Rust 中,指定长度时([i32; 5])为数组,不指定长度时(&[i32])为切片
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@ -10,7 +10,7 @@ use std::{cell::RefCell, rc::Rc};
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use tree_node::{vec_to_tree, TreeNode};
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/* 前序遍历:例题一 */
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fn pre_order(res: &mut Vec<Rc<RefCell<TreeNode>>>, root: Option<Rc<RefCell<TreeNode>>>) {
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fn pre_order(res: &mut Vec<Rc<RefCell<TreeNode>>>, root: Option<&Rc<RefCell<TreeNode>>>) {
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if root.is_none() {
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return;
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}
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@ -19,8 +19,8 @@ fn pre_order(res: &mut Vec<Rc<RefCell<TreeNode>>>, root: Option<Rc<RefCell<TreeN
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// 记录解
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res.push(node.clone());
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}
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pre_order(res, node.borrow().left.clone());
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pre_order(res, node.borrow().right.clone());
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pre_order(res, node.borrow().left.as_ref());
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pre_order(res, node.borrow().right.as_ref());
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}
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}
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@ -32,7 +32,7 @@ pub fn main() {
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// 前序遍历
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let mut res = Vec::new();
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pre_order(&mut res, root);
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pre_order(&mut res, root.as_ref());
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println!("\n输出所有值为 7 的节点");
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let mut vals = Vec::new();
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@ -13,7 +13,7 @@ use tree_node::{vec_to_tree, TreeNode};
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fn pre_order(
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res: &mut Vec<Vec<Rc<RefCell<TreeNode>>>>,
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path: &mut Vec<Rc<RefCell<TreeNode>>>,
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root: Option<Rc<RefCell<TreeNode>>>,
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root: Option<&Rc<RefCell<TreeNode>>>,
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) {
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if root.is_none() {
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return;
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@ -25,10 +25,10 @@ fn pre_order(
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// 记录解
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res.push(path.clone());
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}
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pre_order(res, path, node.borrow().left.clone());
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pre_order(res, path, node.borrow().right.clone());
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pre_order(res, path, node.borrow().left.as_ref());
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pre_order(res, path, node.borrow().right.as_ref());
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// 回退
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path.remove(path.len() - 1);
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path.pop();
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}
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}
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@ -41,7 +41,7 @@ pub fn main() {
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// 前序遍历
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let mut path = Vec::new();
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let mut res = Vec::new();
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pre_order(&mut res, &mut path, root);
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pre_order(&mut res, &mut path, root.as_ref());
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println!("\n输出所有根节点到节点 7 的路径");
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for path in res {
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@ -13,7 +13,7 @@ use tree_node::{vec_to_tree, TreeNode};
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fn pre_order(
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res: &mut Vec<Vec<Rc<RefCell<TreeNode>>>>,
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path: &mut Vec<Rc<RefCell<TreeNode>>>,
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root: Option<Rc<RefCell<TreeNode>>>,
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root: Option<&Rc<RefCell<TreeNode>>>,
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) {
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// 剪枝
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if root.is_none() || root.as_ref().unwrap().borrow().val == 3 {
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@ -26,10 +26,10 @@ fn pre_order(
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// 记录解
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res.push(path.clone());
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}
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pre_order(res, path, node.borrow().left.clone());
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pre_order(res, path, node.borrow().right.clone());
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pre_order(res, path, node.borrow().left.as_ref());
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pre_order(res, path, node.borrow().right.as_ref());
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// 回退
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path.remove(path.len() - 1);
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path.pop();
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}
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}
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@ -42,7 +42,7 @@ pub fn main() {
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// 前序遍历
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let mut path = Vec::new();
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let mut res = Vec::new();
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pre_order(&mut res, &mut path, root);
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pre_order(&mut res, &mut path, root.as_ref());
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println!("\n输出所有根节点到节点 7 的路径,路径中不包含值为 3 的节点");
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for path in res {
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@ -11,7 +11,7 @@ use tree_node::{vec_to_tree, TreeNode};
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/* 判断当前状态是否为解 */
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fn is_solution(state: &mut Vec<Rc<RefCell<TreeNode>>>) -> bool {
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return !state.is_empty() && state.get(state.len() - 1).unwrap().borrow().val == 7;
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return !state.is_empty() && state.last().unwrap().borrow().val == 7;
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}
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/* 记录解 */
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@ -23,8 +23,8 @@ fn record_solution(
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}
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/* 判断在当前状态下,该选择是否合法 */
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fn is_valid(_: &mut Vec<Rc<RefCell<TreeNode>>>, choice: Rc<RefCell<TreeNode>>) -> bool {
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return choice.borrow().val != 3;
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fn is_valid(_: &mut Vec<Rc<RefCell<TreeNode>>>, choice: Option<&Rc<RefCell<TreeNode>>>) -> bool {
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return choice.is_some() && choice.unwrap().borrow().val != 3;
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}
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/* 更新状态 */
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@ -34,13 +34,13 @@ fn make_choice(state: &mut Vec<Rc<RefCell<TreeNode>>>, choice: Rc<RefCell<TreeNo
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/* 恢复状态 */
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fn undo_choice(state: &mut Vec<Rc<RefCell<TreeNode>>>, _: Rc<RefCell<TreeNode>>) {
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state.remove(state.len() - 1);
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state.pop();
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}
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/* 回溯算法:例题三 */
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fn backtrack(
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state: &mut Vec<Rc<RefCell<TreeNode>>>,
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choices: &mut Vec<Rc<RefCell<TreeNode>>>,
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choices: &Vec<Option<&Rc<RefCell<TreeNode>>>>,
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res: &mut Vec<Vec<Rc<RefCell<TreeNode>>>>,
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) {
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// 检查是否为解
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@ -49,22 +49,22 @@ fn backtrack(
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record_solution(state, res);
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}
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// 遍历所有选择
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for choice in choices {
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for &choice in choices.iter() {
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// 剪枝:检查选择是否合法
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if is_valid(state, choice.clone()) {
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if is_valid(state, choice) {
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// 尝试:做出选择,更新状态
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make_choice(state, choice.clone());
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make_choice(state, choice.unwrap().clone());
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// 进行下一轮选择
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backtrack(
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state,
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&mut vec![
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choice.borrow().left.clone().unwrap(),
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choice.borrow().right.clone().unwrap(),
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&vec![
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choice.unwrap().borrow().left.as_ref(),
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choice.unwrap().borrow().right.as_ref(),
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],
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res,
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);
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// 回退:撤销选择,恢复到之前的状态
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undo_choice(state, choice.clone());
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undo_choice(state, choice.unwrap().clone());
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}
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}
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}
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@ -77,7 +77,7 @@ pub fn main() {
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// 回溯算法
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let mut res = Vec::new();
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backtrack(&mut Vec::new(), &mut vec![root.unwrap()], &mut res);
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backtrack(&mut Vec::new(), &mut vec![root.as_ref()], &mut res);
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println!("\n输出所有根节点到节点 7 的路径,要求路径中不包含值为 3 的节点");
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for path in res {
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