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1 changed files with 85 additions and 9 deletions
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@ -32,7 +32,18 @@ comments: true
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=== "C++"
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=== "C++"
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```cpp title="preorder_find_nodes.cpp"
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```cpp title="preorder_find_nodes.cpp"
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[class]{}-[func]{preOrder}
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/* 前序遍历 */
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void preOrder(TreeNode *root) {
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if (root == nullptr) {
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return;
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}
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if (root->val == 7) {
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// 记录解
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res.push_back(root);
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}
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preOrder(root->left);
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preOrder(root->right);
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}
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```
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```
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=== "Python"
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=== "Python"
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@ -131,7 +142,22 @@ comments: true
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=== "C++"
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=== "C++"
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```cpp title="preorder_find_paths.cpp"
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```cpp title="preorder_find_paths.cpp"
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[class]{}-[func]{preOrder}
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/* 前序遍历 */
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void preOrder(TreeNode *root) {
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if (root == nullptr) {
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return;
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}
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// 尝试
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path.push_back(root);
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if (root->val == 7) {
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// 记录解
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res.push_back(path);
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}
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preOrder(root->left);
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preOrder(root->right);
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// 回退
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path.pop_back();
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}
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```
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```
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=== "Python"
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=== "Python"
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@ -262,7 +288,22 @@ comments: true
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=== "C++"
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=== "C++"
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```cpp title="preorder_find_constrained_paths.cpp"
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```cpp title="preorder_find_constrained_paths.cpp"
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[class]{}-[func]{preOrder}
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/* 前序遍历 */
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void preOrder(TreeNode *root) {
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if (root == nullptr || root->val == 3) {
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return;
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}
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// 尝试
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path.push_back(root);
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if (root->val == 7) {
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// 记录解
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res.push_back(path);
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}
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preOrder(root->left);
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preOrder(root->right);
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// 回退
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path.pop_back();
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}
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```
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```
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=== "Python"
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=== "Python"
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@ -429,17 +470,52 @@ def backtrack(state, choices, res):
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=== "C++"
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=== "C++"
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```cpp title="backtrack_find_constrained_paths.cpp"
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```cpp title="backtrack_find_constrained_paths.cpp"
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[class]{}-[func]{isSolution}
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/* 判断当前状态是否为解 */
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bool isSolution(vector<TreeNode *> &state) {
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return !state.empty() && state.back()->val == 7;
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}
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[class]{}-[func]{recordSolution}
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/* 记录解 */
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void recordSolution(vector<TreeNode *> &state, vector<vector<TreeNode *>> &res) {
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res.push_back(state);
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}
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[class]{}-[func]{isValid}
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/* 判断在当前状态下,该选择是否合法 */
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bool isValid(vector<TreeNode *> &state, TreeNode *choice) {
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return choice != nullptr && choice->val != 3;
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}
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[class]{}-[func]{makeChoice}
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/* 更新状态 */
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void makeChoice(vector<TreeNode *> &state, TreeNode *choice) {
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state.push_back(choice);
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}
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[class]{}-[func]{undoChoice}
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/* 恢复状态 */
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void undoChoice(vector<TreeNode *> &state, TreeNode *choice) {
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state.pop_back();
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}
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[class]{}-[func]{backtrack}
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/* 回溯算法 */
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void backtrack(vector<TreeNode *> &state, vector<TreeNode *> &choices, vector<vector<TreeNode *>> &res) {
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// 检查是否为解
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if (isSolution(state)) {
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// 记录解
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recordSolution(state, res);
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return;
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}
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// 遍历所有选择
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for (TreeNode *choice : choices) {
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// 剪枝:检查选择是否合法
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if (isValid(state, choice)) {
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// 尝试:做出选择,更新状态
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makeChoice(state, choice);
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vector<TreeNode *> nextChoices{choice->left, choice->right};
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backtrack(state, nextChoices, res);
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// 回退:撤销选择,恢复到之前的状态
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undoChoice(state, choice);
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}
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}
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}
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```
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```
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=== "Python"
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=== "Python"
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