hello-algo/codes/csharp/chapter_backtracking/permutations_i.cs

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/**
* File: permutations_i.cs
* Created Time: 2023-04-24
* Author: hpstory (hpstory1024@163.com)
*/
namespace hello_algo.chapter_backtracking;
public class permutations_i {
/* 回溯算法:全排列 I */
static void Backtrack(List<int> state, int[] choices, bool[] selected, List<List<int>> res) {
// 当状态长度等于元素数量时,记录解
if (state.Count == choices.Length) {
res.Add(new List<int>(state));
return;
}
// 遍历所有选择
for (int i = 0; i < choices.Length; i++) {
int choice = choices[i];
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// 剪枝:不允许重复选择元素
if (!selected[i]) {
// 尝试:做出选择,更新状态
selected[i] = true;
state.Add(choice);
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// 进行下一轮选择
Backtrack(state, choices, selected, res);
// 回退:撤销选择,恢复到之前的状态
selected[i] = false;
state.RemoveAt(state.Count - 1);
}
}
}
/* 全排列 I */
static List<List<int>> PermutationsI(int[] nums) {
List<List<int>> res = new();
Backtrack(new List<int>(), nums, new bool[nums.Length], res);
return res;
}
[Test]
public void Test() {
int[] nums = { 1, 2, 3 };
List<List<int>> res = PermutationsI(nums);
Console.WriteLine("输入数组 nums = " + string.Join(", ", nums));
Console.WriteLine("所有排列 res = ");
foreach (List<int> permutation in res) {
PrintUtil.PrintList(permutation);
}
}
}