hello-algo/chapter_hashing/hash_map.md

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---
comments: true
---
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# 6.1.   哈希表
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哈希表通过建立「键 key」和「值 value」之间的映射实现高效的元素查找。具体地输入一个 key ,在哈希表中查询并获取 value ,时间复杂度为 $O(1)$ 。
例如,给定一个包含 $n$ 个学生的数据库,每个学生有“姓名 `name` ”和“学号 `id` ”两项数据,希望实现一个查询功能:**输入一个学号,返回对应的姓名**,则可以使用哈希表实现。
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![哈希表的抽象表示](hash_map.assets/hash_map.png)
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<p align="center"> Fig. 哈希表的抽象表示 </p>
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## 6.1.1. &nbsp; 哈希表效率
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除了哈希表之外,还可以使用以下数据结构来实现上述查询功能:
1. **无序数组**:每个元素为 `[学号, 姓名]`
2. **有序数组**:将 `1.` 中的数组按照学号从小到大排序;
3. **链表**:每个结点的值为 `[学号, 姓名]`
4. **二叉搜索树**:每个结点的值为 `[学号, 姓名]` ,根据学号大小来构建树;
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使用上述方法,各项操作的时间复杂度如下表所示(在此不做赘述,详解可见 [二叉搜索树章节](https://www.hello-algo.com/chapter_tree/binary_search_tree/))。无论是查找元素、还是增删元素,哈希表的时间复杂度都是 $O(1)$ ,全面胜出!
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<div class="center-table" markdown>
| | 无序数组 | 有序数组 | 链表 | 二叉搜索树 | 哈希表 |
| -------- | -------- | ----------- | ------ | ----------- | ------ |
| 查找元素 | $O(n)$ | $O(\log n)$ | $O(n)$ | $O(\log n)$ | $O(1)$ |
| 插入元素 | $O(1)$ | $O(n)$ | $O(1)$ | $O(\log n)$ | $O(1)$ |
| 删除元素 | $O(n)$ | $O(n)$ | $O(n)$ | $O(\log n)$ | $O(1)$ |
</div>
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## 6.1.2. &nbsp; 哈希表常用操作
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哈希表的基本操作包括 **初始化、查询操作、添加与删除键值对**
=== "Java"
```java title="hash_map.java"
/* 初始化哈希表 */
Map<Integer, String> map = new HashMap<>();
/* 添加操作 */
// 在哈希表中添加键值对 (key, value)
map.put(12836, "小哈");
map.put(15937, "小啰");
map.put(16750, "小算");
map.put(13276, "小法");
map.put(10583, "小鸭");
/* 查询操作 */
// 向哈希表输入键 key ,得到值 value
String name = map.get(15937);
/* 删除操作 */
// 在哈希表中删除键值对 (key, value)
map.remove(10583);
```
=== "C++"
```cpp title="hash_map.cpp"
/* 初始化哈希表 */
unordered_map<int, string> map;
/* 添加操作 */
// 在哈希表中添加键值对 (key, value)
map[12836] = "小哈";
map[15937] = "小啰";
map[16750] = "小算";
map[13276] = "小法";
map[10583] = "小鸭";
/* 查询操作 */
// 向哈希表输入键 key ,得到值 value
string name = map[15937];
/* 删除操作 */
// 在哈希表中删除键值对 (key, value)
map.erase(10583);
```
=== "Python"
```python title="hash_map.py"
""" 初始化哈希表 """
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mapp: Dict = {}
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""" 添加操作 """
# 在哈希表中添加键值对 (key, value)
mapp[12836] = "小哈"
mapp[15937] = "小啰"
mapp[16750] = "小算"
mapp[13276] = "小法"
mapp[10583] = "小鸭"
""" 查询操作 """
# 向哈希表输入键 key ,得到值 value
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name: str = mapp[15937]
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""" 删除操作 """
# 在哈希表中删除键值对 (key, value)
mapp.pop(10583)
```
=== "Go"
```go title="hash_map.go"
/* 初始化哈希表 */
mapp := make(map[int]string)
/* 添加操作 */
// 在哈希表中添加键值对 (key, value)
mapp[12836] = "小哈"
mapp[15937] = "小啰"
mapp[16750] = "小算"
mapp[13276] = "小法"
mapp[10583] = "小鸭"
/* 查询操作 */
// 向哈希表输入键 key ,得到值 value
name := mapp[15937]
/* 删除操作 */
// 在哈希表中删除键值对 (key, value)
delete(mapp, 10583)
```
=== "JavaScript"
```javascript title="hash_map.js"
/* 初始化哈希表 */
const map = new ArrayHashMap();
/* 添加操作 */
// 在哈希表中添加键值对 (key, value)
map.set(12836, '小哈');
map.set(15937, '小啰');
map.set(16750, '小算');
map.set(13276, '小法');
map.set(10583, '小鸭');
/* 查询操作 */
// 向哈希表输入键 key ,得到值 value
let name = map.get(15937);
/* 删除操作 */
// 在哈希表中删除键值对 (key, value)
map.delete(10583);
```
=== "TypeScript"
```typescript title="hash_map.ts"
/* 初始化哈希表 */
const map = new Map<number, string>();
/* 添加操作 */
// 在哈希表中添加键值对 (key, value)
map.set(12836, '小哈');
map.set(15937, '小啰');
map.set(16750, '小算');
map.set(13276, '小法');
map.set(10583, '小鸭');
console.info('\n添加完成后哈希表为\nKey -> Value');
console.info(map);
/* 查询操作 */
// 向哈希表输入键 key ,得到值 value
let name = map.get(15937);
console.info('\n输入学号 15937 ,查询到姓名 ' + name);
/* 删除操作 */
// 在哈希表中删除键值对 (key, value)
map.delete(10583);
console.info('\n删除 10583 后,哈希表为\nKey -> Value');
console.info(map);
```
=== "C"
```c title="hash_map.c"
```
=== "C#"
```csharp title="hash_map.cs"
/* 初始化哈希表 */
Dictionary<int, String> map = new ();
/* 添加操作 */
// 在哈希表中添加键值对 (key, value)
map.Add(12836, "小哈");
map.Add(15937, "小啰");
map.Add(16750, "小算");
map.Add(13276, "小法");
map.Add(10583, "小鸭");
/* 查询操作 */
// 向哈希表输入键 key ,得到值 value
String name = map[15937];
/* 删除操作 */
// 在哈希表中删除键值对 (key, value)
map.Remove(10583);
```
=== "Swift"
```swift title="hash_map.swift"
/* 初始化哈希表 */
var map: [Int: String] = [:]
/* 添加操作 */
// 在哈希表中添加键值对 (key, value)
map[12836] = "小哈"
map[15937] = "小啰"
map[16750] = "小算"
map[13276] = "小法"
map[10583] = "小鸭"
/* 查询操作 */
// 向哈希表输入键 key ,得到值 value
let name = map[15937]!
/* 删除操作 */
// 在哈希表中删除键值对 (key, value)
map.removeValue(forKey: 10583)
```
=== "Zig"
```zig title="hash_map.zig"
```
遍历哈希表有三种方式,即 **遍历键值对、遍历键、遍历值**
=== "Java"
```java title="hash_map.java"
/* 遍历哈希表 */
// 遍历键值对 key->value
for (Map.Entry <Integer, String> kv: map.entrySet()) {
System.out.println(kv.getKey() + " -> " + kv.getValue());
}
// 单独遍历键 key
for (int key: map.keySet()) {
System.out.println(key);
}
// 单独遍历值 value
for (String val: map.values()) {
System.out.println(val);
}
```
=== "C++"
```cpp title="hash_map.cpp"
/* 遍历哈希表 */
// 遍历键值对 key->value
for (auto kv: map) {
cout << kv.first << " -> " << kv.second << endl;
}
// 单独遍历键 key
for (auto key: map) {
cout << key.first << endl;
}
// 单独遍历值 value
for (auto val: map) {
cout << val.second << endl;
}
```
=== "Python"
```python title="hash_map.py"
""" 遍历哈希表 """
# 遍历键值对 key->value
for key, value in mapp.items():
print(key, "->", value)
# 单独遍历键 key
for key in mapp.keys():
print(key)
# 单独遍历值 value
for value in mapp.values():
print(value)
```
=== "Go"
```go title="hash_map_test.go"
/* 遍历哈希表 */
// 遍历键值对 key->value
for key, value := range mapp {
fmt.Println(key, "->", value)
}
// 单独遍历键 key
for key := range mapp {
fmt.Println(key)
}
// 单独遍历值 value
for _, value := range mapp {
fmt.Println(value)
}
```
=== "JavaScript"
```javascript title="hash_map.js"
/* 遍历哈希表 */
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console.info('\n遍历键值对 Key->Value');
for (const [k, v] of map.entries()) {
console.info(k + ' -> ' + v);
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}
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console.info('\n单独遍历键 Key');
for (const k of map.keys()) {
console.info(k);
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}
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console.info('\n单独遍历值 Value');
for (const v of map.values()) {
console.info(v);
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}
```
=== "TypeScript"
```typescript title="hash_map.ts"
/* 遍历哈希表 */
console.info('\n遍历键值对 Key->Value');
for (const [k, v] of map.entries()) {
console.info(k + ' -> ' + v);
}
console.info('\n单独遍历键 Key');
for (const k of map.keys()) {
console.info(k);
}
console.info('\n单独遍历值 Value');
for (const v of map.values()) {
console.info(v);
}
```
=== "C"
```c title="hash_map.c"
```
=== "C#"
```csharp title="hash_map.cs"
/* 遍历哈希表 */
// 遍历键值对 Key->Value
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foreach (var kv in map)
{
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Console.WriteLine(kv.Key + " -> " + kv.Value);
}
// 单独遍历键 key
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foreach (int key in map.Keys)
{
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Console.WriteLine(key);
}
// 单独遍历值 value
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foreach (String val in map.Values)
{
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Console.WriteLine(val);
}
```
=== "Swift"
```swift title="hash_map.swift"
/* 遍历哈希表 */
// 遍历键值对 Key->Value
for (key, value) in map {
print("\(key) -> \(value)")
}
// 单独遍历键 Key
for key in map.keys {
print(key)
}
// 单独遍历值 Value
for value in map.values {
print(value)
}
```
=== "Zig"
```zig title="hash_map.zig"
```
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## 6.1.3. &nbsp; 哈希函数
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哈希表的底层实现是数组,并且可能包含链表、二叉树(红黑树)等数据结构,以提升查询性能(下节会讨论)。
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首先考虑最简单的情况,**仅用一个「数组」来实现哈希表**。根据习惯,我们将数组中的每个空位称为「桶 Bucket」用于存储键值对。
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我们将键值对 key, value 包装成一个类 `Entry` ,并将所有 `Entry` 都放入数组中,那么每个 `Entry` 在数组中都有唯一的索引。而为了建立 key 和索引之间的映射关系,我们需要使用「哈希函数 Hash Function」。
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设哈希表的数组为 `buckets` ,哈希函数为 `f(x)` ,那么查询操作的步骤为:
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1. 输入 `key` ,通过哈希函数计算出索引 `index` ,即 `index = f(key)`
2. 通过索引在数组中访问到键值对 `entry` ,即 `entry = buckets[index]` ,并在 `entry` 中获取到 `value` 即可;
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以上述学生数据 `key 学号 -> value 姓名` 为例,我们可以将「哈希函数」设计为
$$
f(x) = x \% 100
$$
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![哈希函数工作原理](hash_map.assets/hash_function.png)
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<p align="center"> Fig. 哈希函数工作原理 </p>
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=== "Java"
```java title="array_hash_map.java"
/* 键值对 int->String */
class Entry {
public int key;
public String val;
public Entry(int key, String val) {
this.key = key;
this.val = val;
}
}
/* 基于数组简易实现的哈希表 */
class ArrayHashMap {
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private List<Entry> buckets;
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public ArrayHashMap() {
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// 初始化数组,包含 100 个桶
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buckets = new ArrayList<>();
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for (int i = 0; i < 100; i++) {
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buckets.add(null);
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}
}
/* 哈希函数 */
private int hashFunc(int key) {
int index = key % 100;
return index;
}
/* 查询操作 */
public String get(int key) {
int index = hashFunc(key);
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Entry pair = buckets.get(index);
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if (pair == null) return null;
return pair.val;
}
/* 添加操作 */
public void put(int key, String val) {
Entry pair = new Entry(key, val);
int index = hashFunc(key);
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buckets.set(index, pair);
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}
/* 删除操作 */
public void remove(int key) {
int index = hashFunc(key);
// 置为 null ,代表删除
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buckets.set(index, null);
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}
/* 获取所有键值对 */
public List<Entry> entrySet() {
List<Entry> entrySet = new ArrayList<>();
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for (Entry pair : buckets) {
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if (pair != null)
entrySet.add(pair);
}
return entrySet;
}
/* 获取所有键 */
public List<Integer> keySet() {
List<Integer> keySet = new ArrayList<>();
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for (Entry pair : buckets) {
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if (pair != null)
keySet.add(pair.key);
}
return keySet;
}
/* 获取所有值 */
public List<String> valueSet() {
List<String> valueSet = new ArrayList<>();
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for (Entry pair : buckets) {
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if (pair != null)
valueSet.add(pair.val);
}
return valueSet;
}
/* 打印哈希表 */
public void print() {
for (Entry kv: entrySet()) {
System.out.println(kv.key + " -> " + kv.val);
}
}
}
```
=== "C++"
```cpp title="array_hash_map.cpp"
/* 键值对 int->String */
struct Entry {
public:
int key;
string val;
Entry(int key, string val) {
this->key = key;
this->val = val;
}
};
/* 基于数组简易实现的哈希表 */
class ArrayHashMap {
private:
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vector<Entry*> buckets;
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public:
ArrayHashMap() {
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// 初始化数组,包含 100 个桶
buckets = vector<Entry*>(100);
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}
/* 哈希函数 */
int hashFunc(int key) {
int index = key % 100;
return index;
}
/* 查询操作 */
string get(int key) {
int index = hashFunc(key);
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Entry* pair = buckets[index];
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if (pair == nullptr)
return nullptr;
return pair->val;
}
/* 添加操作 */
void put(int key, string val) {
Entry* pair = new Entry(key, val);
int index = hashFunc(key);
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buckets[index] = pair;
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}
/* 删除操作 */
void remove(int key) {
int index = hashFunc(key);
// 置为 nullptr ,代表删除
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buckets[index] = nullptr;
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}
/* 获取所有键值对 */
vector<Entry*> entrySet() {
vector<Entry*> entrySet;
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for (Entry* pair: buckets) {
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if (pair != nullptr) {
entrySet.push_back(pair);
}
}
return entrySet;
}
/* 获取所有键 */
vector<int> keySet() {
vector<int> keySet;
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for (Entry* pair: buckets) {
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if (pair != nullptr) {
keySet.push_back(pair->key);
}
}
return keySet;
}
/* 获取所有值 */
vector<string> valueSet() {
vector<string> valueSet;
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for (Entry* pair: buckets) {
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if (pair != nullptr){
valueSet.push_back(pair->val);
}
}
return valueSet;
}
/* 打印哈希表 */
void print() {
for (Entry* kv: entrySet()) {
cout << kv->key << " -> " << kv->val << endl;
}
}
};
```
=== "Python"
```python title="array_hash_map.py"
class Entry:
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""" 键值对 int->String """
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def __init__(self, key: int, val: str):
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self.key = key
self.val = val
class ArrayHashMap:
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""" 基于数组简易实现的哈希表 """
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def __init__(self):
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""" 构造方法 """
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# 初始化数组,包含 100 个桶
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self.buckets: List[Optional[Entry]] = [None] * 100
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def hash_func(self, key: int) -> int:
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""" 哈希函数 """
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index: int = key % 100
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return index
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def get(self, key: int) -> str:
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""" 查询操作 """
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index: int = self.hash_func(key)
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pair: Entry = self.buckets[index]
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if pair is None:
return None
return pair.val
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def put(self, key: int, val: str) -> None:
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""" 添加操作 """
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pair = Entry(key, val)
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index: int = self.hash_func(key)
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self.buckets[index] = pair
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def remove(self, key: int) -> None:
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""" 删除操作 """
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index: int = self.hash_func(key)
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# 置为 None ,代表删除
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self.buckets[index] = None
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def entry_set(self) -> List[Entry]:
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""" 获取所有键值对 """
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result: List[Entry] = []
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for pair in self.buckets:
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if pair is not None:
result.append(pair)
return result
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def key_set(self) -> List[int]:
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""" 获取所有键 """
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result: List[int] = []
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for pair in self.buckets:
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if pair is not None:
result.append(pair.key)
return result
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def value_set(self) -> List[str]:
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""" 获取所有值 """
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result: List[str] = []
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for pair in self.buckets:
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if pair is not None:
result.append(pair.val)
return result
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def print(self) -> None:
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""" 打印哈希表 """
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for pair in self.buckets:
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if pair is not None:
print(pair.key, "->", pair.val)
```
=== "Go"
```go title="array_hash_map.go"
/* 键值对 int->String */
type entry struct {
key int
val string
}
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/* 基于数组简易实现的哈希表 */
type arrayHashMap struct {
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buckets []*entry
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}
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/* 初始化哈希表 */
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func newArrayHashMap() *arrayHashMap {
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// 初始化数组,包含 100 个桶
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buckets := make([]*entry, 100)
return &arrayHashMap{buckets: buckets}
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}
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/* 哈希函数 */
func (a *arrayHashMap) hashFunc(key int) int {
index := key % 100
return index
}
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/* 查询操作 */
func (a *arrayHashMap) get(key int) string {
index := a.hashFunc(key)
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pair := a.buckets[index]
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if pair == nil {
return "Not Found"
}
return pair.val
}
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/* 添加操作 */
func (a *arrayHashMap) put(key int, val string) {
pair := &entry{key: key, val: val}
index := a.hashFunc(key)
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a.buckets[index] = pair
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}
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/* 删除操作 */
func (a *arrayHashMap) remove(key int) {
index := a.hashFunc(key)
// 置为 nil ,代表删除
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a.buckets[index] = nil
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}
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/* 获取所有键对 */
func (a *arrayHashMap) entrySet() []*entry {
var pairs []*entry
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for _, pair := range a.buckets {
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if pair != nil {
pairs = append(pairs, pair)
}
}
return pairs
}
/* 获取所有键 */
func (a *arrayHashMap) keySet() []int {
var keys []int
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for _, pair := range a.buckets {
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if pair != nil {
keys = append(keys, pair.key)
}
}
return keys
}
/* 获取所有值 */
func (a *arrayHashMap) valueSet() []string {
var values []string
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for _, pair := range a.buckets {
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if pair != nil {
values = append(values, pair.val)
}
}
return values
}
/* 打印哈希表 */
func (a *arrayHashMap) print() {
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for _, pair := range a.buckets {
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if pair != nil {
fmt.Println(pair.key, "->", pair.val)
}
}
}
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```
=== "JavaScript"
```javascript title="array_hash_map.js"
/* 键值对 Number -> String */
class Entry {
constructor(key, val) {
this.key = key;
this.val = val;
}
}
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/* 基于数组简易实现的哈希表 */
class ArrayHashMap {
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#buckets;
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constructor() {
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// 初始化数组,包含 100 个桶
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this.#buckets = new Array(100).fill(null);
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}
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/* 哈希函数 */
#hashFunc(key) {
return key % 100;
}
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/* 查询操作 */
get(key) {
let index = this.#hashFunc(key);
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let entry = this.#buckets[index];
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if (entry === null) return null;
return entry.val;
}
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/* 添加操作 */
set(key, val) {
let index = this.#hashFunc(key);
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this.#buckets[index] = new Entry(key, val);
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}
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/* 删除操作 */
delete(key) {
let index = this.#hashFunc(key);
// 置为 null ,代表删除
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this.#buckets[index] = null;
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}
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/* 获取所有键值对 */
entries() {
let arr = [];
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for (let i = 0; i < this.#buckets.length; i++) {
if (this.#buckets[i]) {
arr.push(this.#buckets[i]);
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}
}
return arr;
}
/* 获取所有键 */
keys() {
let arr = [];
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for (let i = 0; i < this.#buckets.length; i++) {
if (this.#buckets[i]) {
arr.push(this.#buckets[i]?.key);
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}
}
return arr;
}
/* 获取所有值 */
values() {
let arr = [];
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for (let i = 0; i < this.#buckets.length; i++) {
if (this.#buckets[i]) {
arr.push(this.#buckets[i]?.val);
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}
}
return arr;
}
/* 打印哈希表 */
print() {
let entrySet = this.entries();
for (const entry of entrySet) {
if (!entry) continue;
console.info(`${entry.key} -> ${entry.val}`);
}
}
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}
```
=== "TypeScript"
```typescript title="array_hash_map.ts"
/* 键值对 Number -> String */
class Entry {
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public key: number;
public val: string;
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constructor(key: number, val: string) {
this.key = key;
this.val = val;
}
}
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/* 基于数组简易实现的哈希表 */
class ArrayHashMap {
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private readonly buckets: (Entry | null)[];
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constructor() {
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// 初始化数组,包含 100 个桶
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this.buckets = (new Array(100)).fill(null);
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}
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/* 哈希函数 */
private hashFunc(key: number): number {
return key % 100;
}
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/* 查询操作 */
public get(key: number): string | null {
let index = this.hashFunc(key);
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let entry = this.buckets[index];
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if (entry === null) return null;
return entry.val;
}
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/* 添加操作 */
public set(key: number, val: string) {
let index = this.hashFunc(key);
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this.buckets[index] = new Entry(key, val);
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}
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/* 删除操作 */
public delete(key: number) {
let index = this.hashFunc(key);
// 置为 null ,代表删除
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this.buckets[index] = null;
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}
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/* 获取所有键值对 */
public entries(): (Entry | null)[] {
let arr: (Entry | null)[] = [];
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for (let i = 0; i < this.buckets.length; i++) {
if (this.buckets[i]) {
arr.push(this.buckets[i]);
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}
}
return arr;
}
/* 获取所有键 */
public keys(): (number | undefined)[] {
let arr: (number | undefined)[] = [];
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for (let i = 0; i < this.buckets.length; i++) {
if (this.buckets[i]) {
arr.push(this.buckets[i]?.key);
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}
}
return arr;
}
/* 获取所有值 */
public values(): (string | undefined)[] {
let arr: (string | undefined)[] = [];
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for (let i = 0; i < this.buckets.length; i++) {
if (this.buckets[i]) {
arr.push(this.buckets[i]?.val);
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}
}
return arr;
}
/* 打印哈希表 */
public print() {
let entrySet = this.entries();
for (const entry of entrySet) {
if (!entry) continue;
console.info(`${entry.key} -> ${entry.val}`);
}
}
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}
```
=== "C"
```c title="array_hash_map.c"
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[class]{entry}-[func]{}
[class]{arrayHashMap}-[func]{}
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```
=== "C#"
```csharp title="array_hash_map.cs"
/* 键值对 int->String */
class Entry
{
public int key;
public String val;
public Entry(int key, String val)
{
this.key = key;
this.val = val;
}
}
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/* 基于数组简易实现的哈希表 */
class ArrayHashMap
{
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private List<Entry?> buckets;
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public ArrayHashMap()
{
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// 初始化数组,包含 100 个桶
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buckets = new();
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for (int i = 0; i < 100; i++)
{
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buckets.Add(null);
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}
}
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/* 哈希函数 */
private int hashFunc(int key)
{
int index = key % 100;
return index;
}
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/* 查询操作 */
public String? get(int key)
{
int index = hashFunc(key);
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Entry? pair = buckets[index];
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if (pair == null) return null;
return pair.val;
}
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/* 添加操作 */
public void put(int key, String val)
{
Entry pair = new Entry(key, val);
int index = hashFunc(key);
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buckets[index] = pair;
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}
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/* 删除操作 */
public void remove(int key)
{
int index = hashFunc(key);
// 置为 null ,代表删除
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buckets[index] = null;
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}
/* 获取所有键值对 */
public List<Entry> entrySet()
{
List<Entry> entrySet = new();
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foreach (Entry? pair in buckets)
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{
if (pair != null)
entrySet.Add(pair);
}
return entrySet;
}
/* 获取所有键 */
public List<int> keySet()
{
List<int> keySet = new();
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foreach (Entry? pair in buckets)
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{
if (pair != null)
keySet.Add(pair.key);
}
return keySet;
}
/* 获取所有值 */
public List<String> valueSet()
{
List<String> valueSet = new();
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foreach (Entry? pair in buckets)
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{
if (pair != null)
valueSet.Add(pair.val);
}
return valueSet;
}
/* 打印哈希表 */
public void print()
{
foreach (Entry kv in entrySet())
{
Console.WriteLine(kv.key + " -> " + kv.val);
}
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}
}
```
=== "Swift"
```swift title="array_hash_map.swift"
/* 键值对 int->String */
class Entry {
var key: Int
var val: String
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init(key: Int, val: String) {
self.key = key
self.val = val
}
}
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/* 基于数组简易实现的哈希表 */
class ArrayHashMap {
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private var buckets: [Entry?] = []
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init() {
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// 初始化数组,包含 100 个桶
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for _ in 0 ..< 100 {
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buckets.append(nil)
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}
}
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/* 哈希函数 */
private func hashFunc(key: Int) -> Int {
let index = key % 100
return index
}
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/* 查询操作 */
func get(key: Int) -> String? {
let index = hashFunc(key: key)
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let pair = buckets[index]
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return pair?.val
}
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/* 添加操作 */
func put(key: Int, val: String) {
let pair = Entry(key: key, val: val)
let index = hashFunc(key: key)
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buckets[index] = pair
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}
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/* 删除操作 */
func remove(key: Int) {
let index = hashFunc(key: key)
// 置为 nil ,代表删除
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buckets[index] = nil
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}
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/* 获取所有键值对 */
func entrySet() -> [Entry] {
var entrySet: [Entry] = []
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for pair in buckets {
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if let pair = pair {
entrySet.append(pair)
}
}
return entrySet
}
/* 获取所有键 */
func keySet() -> [Int] {
var keySet: [Int] = []
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for pair in buckets {
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if let pair = pair {
keySet.append(pair.key)
}
}
return keySet
}
/* 获取所有值 */
func valueSet() -> [String] {
var valueSet: [String] = []
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for pair in buckets {
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if let pair = pair {
valueSet.append(pair.val)
}
}
return valueSet
}
/* 打印哈希表 */
func print() {
for entry in entrySet() {
Swift.print("\(entry.key) -> \(entry.val)")
}
}
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}
```
=== "Zig"
```zig title="array_hash_map.zig"
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// 键值对 int->String
const Entry = struct {
key: usize = undefined,
val: []const u8 = undefined,
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pub fn init(key: usize, val: []const u8) Entry {
return Entry {
.key = key,
.val = val,
};
}
};
// 基于数组简易实现的哈希表
fn ArrayHashMap(comptime T: type) type {
return struct {
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buckets: ?std.ArrayList(?T) = null,
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mem_allocator: std.mem.Allocator = undefined,
const Self = @This();
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// 构造方法
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pub fn init(self: *Self, allocator: std.mem.Allocator) !void {
self.mem_allocator = allocator;
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// 初始化数组,包含 100 个桶
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self.buckets = std.ArrayList(?T).init(self.mem_allocator);
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var i: i32 = 0;
while (i < 100) : (i += 1) {
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try self.buckets.?.append(null);
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}
}
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// 析构方法
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pub fn deinit(self: *Self) void {
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if (self.buckets != null) self.buckets.?.deinit();
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}
// 哈希函数
fn hashFunc(key: usize) usize {
var index = key % 100;
return index;
}
// 查询操作
pub fn get(self: *Self, key: usize) []const u8 {
var index = hashFunc(key);
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var pair = self.buckets.?.items[index];
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return pair.?.val;
}
// 添加操作
pub fn put(self: *Self, key: usize, val: []const u8) !void {
var pair = Entry.init(key, val);
var index = hashFunc(key);
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self.buckets.?.items[index] = pair;
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}
// 删除操作
pub fn remove(self: *Self, key: usize) !void {
var index = hashFunc(key);
// 置为 null ,代表删除
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self.buckets.?.items[index] = null;
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}
// 获取所有键值对
pub fn entrySet(self: *Self) !*std.ArrayList(T) {
var entry_set = std.ArrayList(T).init(self.mem_allocator);
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for (self.buckets.?.items) |item| {
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if (item == null) continue;
try entry_set.append(item.?);
}
return &entry_set;
}
// 获取所有键
pub fn keySet(self: *Self) !*std.ArrayList(usize) {
var key_set = std.ArrayList(usize).init(self.mem_allocator);
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for (self.buckets.?.items) |item| {
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if (item == null) continue;
try key_set.append(item.?.key);
}
return &key_set;
}
// 获取所有值
pub fn valueSet(self: *Self) !*std.ArrayList([]const u8) {
var value_set = std.ArrayList([]const u8).init(self.mem_allocator);
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for (self.buckets.?.items) |item| {
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if (item == null) continue;
try value_set.append(item.?.val);
}
return &value_set;
}
// 打印哈希表
pub fn print(self: *Self) !void {
var entry_set = try self.entrySet();
defer entry_set.deinit();
for (entry_set.items) |item| {
std.debug.print("{} -> {s}\n", .{item.key, item.val});
}
}
};
}
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```
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## 6.1.4. &nbsp; 哈希冲突
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细心的同学可能会发现,**哈希函数 $f(x) = x \% 100$ 会在某些情况下失效**。具体地,当输入的 key 后两位相同时,哈希函数的计算结果也相同,指向同一个 value 。例如,分别查询两个学号 $12836$ 和 $20336$ ,则有
$$
f(12836) = f(20336) = 36
$$
两个学号指向了同一个姓名,这明显是不对的,我们将这种现象称为「哈希冲突 Hash Collision」。如何避免哈希冲突的问题将被留在下章讨论。
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![哈希冲突示例](hash_map.assets/hash_collision.png)
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<p align="center"> Fig. 哈希冲突示例 </p>
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综上所述,一个优秀的「哈希函数」应该具备以下特性:
- 尽量少地发生哈希冲突;
- 时间复杂度 $O(1)$ ,计算尽可能高效;
- 空间使用率高,即“键值对占用空间 / 哈希表总占用空间”尽可能大;