mirror of
https://github.com/krahets/hello-algo.git
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299 lines
10 KiB
Rust
299 lines
10 KiB
Rust
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/*
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* File: avl_tree.rs
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* Created Time: 2023-07-14
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* Author: night-cruise (2586447362@qq.com)
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*/
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include!("../include/include.rs");
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use std::cell::RefCell;
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use std::cmp::Ordering;
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use std::rc::Rc;
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use tree_node::TreeNode;
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type OptionTreeNodeRc = Option<Rc<RefCell<TreeNode>>>;
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/* AVL 樹 */
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struct AVLTree {
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root: OptionTreeNodeRc, // 根節點
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}
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impl AVLTree {
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/* 建構子 */
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fn new() -> Self {
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Self { root: None }
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}
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/* 獲取節點高度 */
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fn height(node: OptionTreeNodeRc) -> i32 {
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// 空節點高度為 -1 ,葉節點高度為 0
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match node {
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Some(node) => node.borrow().height,
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None => -1,
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}
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}
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/* 更新節點高度 */
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fn update_height(node: OptionTreeNodeRc) {
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if let Some(node) = node {
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let left = node.borrow().left.clone();
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let right = node.borrow().right.clone();
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// 節點高度等於最高子樹高度 + 1
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node.borrow_mut().height = std::cmp::max(Self::height(left), Self::height(right)) + 1;
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}
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}
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/* 獲取平衡因子 */
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fn balance_factor(node: OptionTreeNodeRc) -> i32 {
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match node {
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// 空節點平衡因子為 0
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None => 0,
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// 節點平衡因子 = 左子樹高度 - 右子樹高度
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Some(node) => {
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Self::height(node.borrow().left.clone()) - Self::height(node.borrow().right.clone())
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}
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}
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}
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/* 右旋操作 */
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fn right_rotate(node: OptionTreeNodeRc) -> OptionTreeNodeRc {
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match node {
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Some(node) => {
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let child = node.borrow().left.clone().unwrap();
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let grand_child = child.borrow().right.clone();
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// 以 child 為原點,將 node 向右旋轉
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child.borrow_mut().right = Some(node.clone());
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node.borrow_mut().left = grand_child;
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// 更新節點高度
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Self::update_height(Some(node));
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Self::update_height(Some(child.clone()));
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// 返回旋轉後子樹的根節點
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Some(child)
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}
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None => None,
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}
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}
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/* 左旋操作 */
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fn left_rotate(node: OptionTreeNodeRc) -> OptionTreeNodeRc {
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match node {
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Some(node) => {
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let child = node.borrow().right.clone().unwrap();
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let grand_child = child.borrow().left.clone();
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// 以 child 為原點,將 node 向左旋轉
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child.borrow_mut().left = Some(node.clone());
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node.borrow_mut().right = grand_child;
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// 更新節點高度
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Self::update_height(Some(node));
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Self::update_height(Some(child.clone()));
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// 返回旋轉後子樹的根節點
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Some(child)
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}
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None => None,
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}
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}
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/* 執行旋轉操作,使該子樹重新恢復平衡 */
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fn rotate(node: OptionTreeNodeRc) -> OptionTreeNodeRc {
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// 獲取節點 node 的平衡因子
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let balance_factor = Self::balance_factor(node.clone());
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// 左偏樹
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if balance_factor > 1 {
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let node = node.unwrap();
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if Self::balance_factor(node.borrow().left.clone()) >= 0 {
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// 右旋
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Self::right_rotate(Some(node))
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} else {
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// 先左旋後右旋
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let left = node.borrow().left.clone();
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node.borrow_mut().left = Self::left_rotate(left);
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Self::right_rotate(Some(node))
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}
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}
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// 右偏樹
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else if balance_factor < -1 {
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let node = node.unwrap();
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if Self::balance_factor(node.borrow().right.clone()) <= 0 {
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// 左旋
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Self::left_rotate(Some(node))
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} else {
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// 先右旋後左旋
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let right = node.borrow().right.clone();
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node.borrow_mut().right = Self::right_rotate(right);
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Self::left_rotate(Some(node))
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}
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} else {
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// 平衡樹,無須旋轉,直接返回
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node
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}
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}
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/* 插入節點 */
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fn insert(&mut self, val: i32) {
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self.root = Self::insert_helper(self.root.clone(), val);
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}
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/* 遞迴插入節點(輔助方法) */
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fn insert_helper(node: OptionTreeNodeRc, val: i32) -> OptionTreeNodeRc {
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match node {
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Some(mut node) => {
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/* 1. 查詢插入位置並插入節點 */
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match {
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let node_val = node.borrow().val;
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node_val
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}
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.cmp(&val)
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{
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Ordering::Greater => {
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let left = node.borrow().left.clone();
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node.borrow_mut().left = Self::insert_helper(left, val);
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}
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Ordering::Less => {
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let right = node.borrow().right.clone();
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node.borrow_mut().right = Self::insert_helper(right, val);
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}
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Ordering::Equal => {
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return Some(node); // 重複節點不插入,直接返回
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}
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}
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Self::update_height(Some(node.clone())); // 更新節點高度
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/* 2. 執行旋轉操作,使該子樹重新恢復平衡 */
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node = Self::rotate(Some(node)).unwrap();
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// 返回子樹的根節點
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Some(node)
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}
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None => Some(TreeNode::new(val)),
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}
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}
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/* 刪除節點 */
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fn remove(&self, val: i32) {
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Self::remove_helper(self.root.clone(), val);
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}
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/* 遞迴刪除節點(輔助方法) */
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fn remove_helper(node: OptionTreeNodeRc, val: i32) -> OptionTreeNodeRc {
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match node {
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Some(mut node) => {
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/* 1. 查詢節點並刪除 */
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if val < node.borrow().val {
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let left = node.borrow().left.clone();
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node.borrow_mut().left = Self::remove_helper(left, val);
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} else if val > node.borrow().val {
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let right = node.borrow().right.clone();
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node.borrow_mut().right = Self::remove_helper(right, val);
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} else if node.borrow().left.is_none() || node.borrow().right.is_none() {
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let child = if node.borrow().left.is_some() {
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node.borrow().left.clone()
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} else {
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node.borrow().right.clone()
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};
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match child {
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// 子節點數量 = 0 ,直接刪除 node 並返回
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None => {
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return None;
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}
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// 子節點數量 = 1 ,直接刪除 node
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Some(child) => node = child,
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}
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} else {
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// 子節點數量 = 2 ,則將中序走訪的下個節點刪除,並用該節點替換當前節點
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let mut temp = node.borrow().right.clone().unwrap();
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loop {
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let temp_left = temp.borrow().left.clone();
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if temp_left.is_none() {
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break;
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}
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temp = temp_left.unwrap();
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}
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let right = node.borrow().right.clone();
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node.borrow_mut().right = Self::remove_helper(right, temp.borrow().val);
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node.borrow_mut().val = temp.borrow().val;
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}
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Self::update_height(Some(node.clone())); // 更新節點高度
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/* 2. 執行旋轉操作,使該子樹重新恢復平衡 */
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node = Self::rotate(Some(node)).unwrap();
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// 返回子樹的根節點
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Some(node)
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}
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None => None,
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}
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}
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/* 查詢節點 */
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fn search(&self, val: i32) -> OptionTreeNodeRc {
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let mut cur = self.root.clone();
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// 迴圈查詢,越過葉節點後跳出
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while let Some(current) = cur.clone() {
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match current.borrow().val.cmp(&val) {
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// 目標節點在 cur 的右子樹中
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Ordering::Less => {
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cur = current.borrow().right.clone();
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}
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// 目標節點在 cur 的左子樹中
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Ordering::Greater => {
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cur = current.borrow().left.clone();
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}
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// 找到目標節點,跳出迴圈
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Ordering::Equal => {
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break;
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}
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}
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}
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// 返回目標節點
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cur
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}
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}
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/* Driver Code */
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fn main() {
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fn test_insert(tree: &mut AVLTree, val: i32) {
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tree.insert(val);
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println!("\n插入節點 {} 後,AVL 樹為", val);
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print_util::print_tree(&tree.root.clone().unwrap());
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}
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fn test_remove(tree: &mut AVLTree, val: i32) {
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tree.remove(val);
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println!("\n刪除節點 {} 後,AVL 樹為", val);
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print_util::print_tree(&tree.root.clone().unwrap());
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}
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/* 初始化空 AVL 樹 */
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let mut avl_tree = AVLTree::new();
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/* 插入節點 */
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// 請關注插入節點後,AVL 樹是如何保持平衡的
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test_insert(&mut avl_tree, 1);
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test_insert(&mut avl_tree, 2);
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test_insert(&mut avl_tree, 3);
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test_insert(&mut avl_tree, 4);
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test_insert(&mut avl_tree, 5);
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test_insert(&mut avl_tree, 8);
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test_insert(&mut avl_tree, 7);
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test_insert(&mut avl_tree, 9);
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test_insert(&mut avl_tree, 10);
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test_insert(&mut avl_tree, 6);
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/* 插入重複節點 */
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test_insert(&mut avl_tree, 7);
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/* 刪除節點 */
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// 請關注刪除節點後,AVL 樹是如何保持平衡的
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test_remove(&mut avl_tree, 8); // 刪除度為 0 的節點
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test_remove(&mut avl_tree, 5); // 刪除度為 1 的節點
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test_remove(&mut avl_tree, 4); // 刪除度為 2 的節點
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/* 查詢節點 */
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let node = avl_tree.search(7);
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if let Some(node) = node {
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println!(
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"\n查詢到的節點物件為 {:?},節點值 = {}",
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&*node.borrow(),
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node.borrow().val
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);
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}
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}
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