import json from zzcore import StdAns AllowCMD = ['登记','申请出刀','报刀','挂树','查树','进度','查刀','新的一天','血量','初始化'] status = { 'all_player':{ '1318000868': { 'id':'十六夜咲夜', '余刀': 3, '加时刀': 0, # 'SL':1 }, }, 'boss_num': 0, 'boss_hp': 0, 'dao':{ 'qq':1318000868, '类型':'普通刀', }, 'tree':[] } class Ans(StdAns): AllowGroup = [125733077] def GETMSG(self): if len(self.parms) < 2: return '不加参数是坏文明!' cmd = self.parms[1] if cmd not in AllowCMD: return '没有 ' + cmd + ' 这个命令,请检查。' try: nowdata = json.loads(self.DATAGET()['data']) except: if cmd == '初始化': nowdata = {} else: return '请管理员先初始化,初始化会将进度设置为第一周目第一个Boss,成员数据不会丢失。' if cmd == '初始化': if self.role not in ['owner','admin'] and self.uid != 1318000868: return '你没有权限执行初始化。' else: try: all_player = nowdata['all_player'] except: all_player = {} nowdata = {} nowdata['all_player'] = all_player nowdata['boss_num'] = 1 nowdata['boss_hp'] = -1 nowdata['dao'] = { 'qq':0, '类型':'普通刀', } nowdata['tree'] = [] self.DATASET({'data':json.dumps(nowdata)}) return '初始化完成!请使用\n /pcr 血量 xxxx \n 来设置第一周目第一个Boss的总血量。' if cmd == '登记': nickname = self.raw_msg['message'][8:] if nickname: player = { 'id':nickname, '余刀': 3, '加时刀': 0, # 'SL':1 } nowdata['all_player'][str(self.uid)] = player self.DATASET({'data':json.dumps(nowdata)}) return '[CQ:at,qq=' + str(self.uid) + ']' + '游戏id设置为 ' + nickname else: return '登记失败,请使用合法的游戏id。' if cmd == '血量': if self.role not in ['owner','admin'] and self.uid != 1318000868: return '你没有权限设置血量。' else: try: hp = int(self.parms[2]) except: return '血量应该是整数!' nowdata['boss_hp'] = hp self.DATASET({'data':json.dumps(nowdata)}) return '现在' + bossname(int(nowdata['boss_num'])) +'的血量被设置为' + str(hp) if cmd == '新的一天': if self.role not in ['owner','admin'] and self.uid != 1318000868: return '你没有权限新的一天。' else: for value in nowdata['all_player'].values(): value['余刀'] = 3 value['加时刀'] = 0 # value['SL'] == 1 nowdata['tree'] = [] self.DATASET({'data':json.dumps(nowdata)}) return '新的一天已经开始,大家各有3刀剩余了。' if cmd == '进度': return bossname(int(nowdata['boss_num'])) + '\n剩余血量:' + str(nowdata['boss_hp']) if cmd == '申请出刀': try: nowplayer = nowdata['all_player'][str(self.uid)] except: return '您未登记。' daoqq = nowdata['dao']['qq'] if daoqq != 0 and daoqq not in nowdata['tree']: return nowdata['all_player'][str(daoqq)]['id'] + '正在出刀,请等待他结算或挂树.' elif nowplayer['余刀'] + nowplayer['加时刀'] < 1: return '您已无刀可出。' else: nowdata['dao']['qq'] = self.uid if nowplayer['加时刀'] > 0: nowdata['dao']['类型'] = '加时刀' else: nowdata['dao']['类型'] = '普通刀' self.DATASET({'data':json.dumps(nowdata)}) return nowplayer['id'] + '出' + nowdata['dao']['类型'] + '讨伐' + bossname(int(nowdata['boss_num'])) + '\n剩余血量:' + str(nowdata['boss_hp']) if cmd == '报刀': try: nowplayer = nowdata['all_player'][str(self.uid)] except: return '您未登记。' try: jianhp = int(self.parms[2]) except: return '打掉的血量应该是整数!' newhp = nowdata['boss_hp'] - jianhp # BOSS 没死 if newhp > 0: nowdata['boss_hp'] = newhp nowdata['dao']['qq'] = 0 if nowdata['dao']['类型'] == '加时刀': nowplayer['加时刀'] = 0 else: nowplayer['余刀'] = nowplayer['余刀'] - 1 nowdata['all_player'][str(self.uid)] = nowplayer self.DATASET({'data':json.dumps(nowdata)}) return nowplayer['id'] + '打了' + bossname(int(nowdata['boss_num'])) + str(jianhp) + '\n剩余血量:' + str(nowdata['boss_hp']) #BOSS 死了 else: nowdata['boss_hp'] = 0 nowdata['boss_num'] = nowdata['boss_num'] + 1 nowdata['dao']['qq'] = 0 nowdata['tree'] = [] if nowdata['dao']['类型'] == '加时刀': nowplayer['加时刀'] = 0 else: nowplayer['余刀'] = nowplayer['余刀'] - 1 nowplayer['加时刀'] = 1 nowdata['all_player'][str(self.uid)] = nowplayer self.DATASET({'data':json.dumps(nowdata)}) return nowplayer['id'] + '击杀了' + bossname(int(nowdata['boss_num'])-1) + '\n现在进入' + bossname(int(nowdata['boss_num'])) + '\n挂树的同学已经全部下树\n请使用\n /pcr 血量 xxxx \n 来设置新Boss的总血量' if cmd == '挂树': try: nowplayer = nowdata['all_player'][str(self.uid)] except: return '您未登记。' if nowdata['dao']['qq'] != self.uid: return '您未出刀,挂个毛树' # elif nowplayer['SL'] == 1: else: nowdata['dao']['qq'] = 0 print(nowdata['tree']) print(type(nowdata['tree'])) nowdata['tree'] = nowdata['tree'].append(self.uid) self.DATASET({'data':json.dumps(nowdata)}) return '已挂树' if cmd == '查树': on_tree_players = '' for p in nowdata['tree']: on_tree_players = on_tree_players + nowdata['all_player'][str(p)]['id'] + '\n' return '树上的有\n' + on_tree_players if cmd == '查刀': alldao = '' for value in nowdata['all_player'].values(): alldao = alldao + value['id'] + ' ' + '🔪'*value['余刀'] + '🍴'*value['加时刀'] + '\n' return alldao def bossname(num): zm = int(num/5)+1 z = num%5 if z == 0: z = 5 zm = zm - 1 return '第'+ str(zm) + '周目第' + str(z) + 'Boss'